The human side of human-chatbot interaction: A systematic literature review of ten years of research on text-based chatbots

A Rapp, L Curti, A Boldi - International Journal of Human-Computer Studies, 2021 - Elsevier
Over the last ten years there has been a growing interest around text-based chatbots,
software applications interacting with humans using natural written language. However …

Achieving digital wellbeing through digital self-control tools: A systematic review and meta-analysis

AM Roffarello, L De Russis - ACM Transactions on Computer-Human …, 2023 - dl.acm.org
Public media and researchers in different areas have recently focused on perhaps
unexpected problems that derive from an excessive and frequent use of technology, giving …

Designing for motivation, engagement and wellbeing in digital experience

D Peters, RA Calvo, RM Ryan - Frontiers in psychology, 2018 - frontiersin.org
Research in psychology has shown that both motivation and wellbeing are contingent on the
satisfaction of certain psychological needs. Yet, despite a long-standing pursuit in human …

[HTML][HTML] The continued use of mobile health apps: insights from a longitudinal study

I Vaghefi, B Tulu - JMIR mHealth and uHealth, 2019 - mhealth.jmir.org
Background: Mobile health (mHealth) apps that support individuals pursuing health and
wellness goals, such as weight management, stress management, smoking cessation, and …

Just-in-time adaptive interventions (JITAIs) in mobile health: key components and design principles for ongoing health behavior support

I Nahum-Shani, SN Smith, BJ Spring… - Annals of Behavioral …, 2018 - Springer
Background The just-in-time adaptive intervention (JITAI) is an intervention design aiming to
provide the right type/amount of support, at the right time, by adapting to an individual's …

The lens of intrinsic skill atoms: A method for gameful design

S Deterding - Human–Computer Interaction, 2015 - Taylor & Francis
The idea that game design can inspire the design of motivating, enjoyable interactive
systems has a long history in human-computer interaction. It currently experiences a …

No longer wearing: investigating the abandonment of personal health-tracking technologies on craigslist

J Clawson, JA Pater, AD Miller, ED Mynatt… - Proceedings of the …, 2015 - dl.acm.org
Personal health-tracking technologies have become a part of mainstream culture. Their
growing popularity and widespread adoption present an opportunity for the design of new …

[HTML][HTML] Accelerating digital mental health research from early design and creation to successful implementation and sustainment

DC Mohr, AR Lyon, EG Lattie, M Reddy… - Journal of medical …, 2017 - jmir.org
Mental health problems are common and pose a tremendous societal burden in terms of
cost, morbidity, quality of life, and mortality. The great majority of people experience barriers …

Digital behaviour change interventions to break and form habits

C Pinder, J Vermeulen, BR Cowan… - ACM Transactions on …, 2018 - dl.acm.org
Digital behaviour change interventions, particularly those using pervasive computing
technology, hold great promise in supporting users to change their behaviour. However …

Promoting college student's learning motivation and creativity through a STEM interdisciplinary PBL human-computer interaction system design and development …

HC Kuo, YC Tseng, YTC Yang - Thinking Skills and Creativity, 2019 - Elsevier
In recent years, STEM (Science, Technology, Engineering, and Mathematics) has been
extensively advocated and implemented in education, as it is suggested to be very impactful …