Systematic review of motion capture in virtual reality: Enhancing the precision of sports training
X Li, D Fan, J Feng, Y Lei, C Cheng… - Journal of Ambient …, 2024 - content.iospress.com
In the modern era of sports training, the synergy between motion capture and Virtual Reality
(VR) offers an innovative approach to enhancing training precision. This systematic review …
(VR) offers an innovative approach to enhancing training precision. This systematic review …
Developing three-dimensional spatial embodiment in architectural design education: underwater experiences
EG Özdamar - Sport, Education and Society, 2024 - Taylor & Francis
Three-dimensional thinking, observation, and practice have long been an important part of
architectural education. Reduced awareness of corporeality and the senses can impair a …
architectural education. Reduced awareness of corporeality and the senses can impair a …
Augmented Reality in Sports Event Videos: A Qualitative Study on Viewer Experience
Augmented reality (AR) has been widely used in sports broadcasting. However, little is
known about viewer experience with AR in sports event videos. To identify key AR features …
known about viewer experience with AR in sports event videos. To identify key AR features …
Information technology innovation in sports learning: understanding global trends and challenges
CA Putra, AS Permadi… - Retos: nuevas tendencias …, 2024 - dialnet.unirioja.es
Este estudio examina las tendencias y desafíos globales que utilizan las innovaciones de la
tecnología de la información en el aprendizaje deportivo. The used research methodology is …
tecnología de la información en el aprendizaje deportivo. The used research methodology is …
The effect of augmented reality (AR) flashcard on early literacy of early childhood
RA Wulandari, R Hafidah… - Proceedings of the 4th …, 2020 - dl.acm.org
Early literacy for early childhood is important because it is related to reading provisions. This
literation ability, should be owned by children at the age of 4-5 years. But the reality shows …
literation ability, should be owned by children at the age of 4-5 years. But the reality shows …
Analysis of the Contribution of Agility and Body Flexibility to Dribbling Skills
E Pangestu - Multidisciplinary Journal of Tourism, Hospitality, Sport …, 2024 - cahaya-ic.com
Purpose of the study: The aim of this research is to determine the contribution of agility and
body flexibility to ball dribbling skills. Methodology: This type of research is multiple …
body flexibility to ball dribbling skills. Methodology: This type of research is multiple …
Augmented reality application with multimedia content to support primary education
Education is continually reinventing itself to meet the growing needs of learners. In the
context of an emergency, confinement and mobilization difficulties have necessitated the …
context of an emergency, confinement and mobilization difficulties have necessitated the …
[HTML][HTML] Technological Aspects for Pleasant Learning: A Review of the Literature
R Quezada, L Rivera, R Delgadillo, BH Cajo - Informatics, 2021 - mdpi.com
The teaching–learning process, at each educational level, is often an open problem for
educators and researchers related to the stated topic. Researchers combine emerging …
educators and researchers related to the stated topic. Researchers combine emerging …
Integrating technology in sport psychology and application in Malaysian high-performance setting
PCF Lew, R Yusuf, PN How, A Mat Nasir… - … on Innovation and …, 2023 - Springer
The integration of technology, such as biofeedback, neurofeedback, augmented reality,
virtual reality, eye tracking, wearables and smartphones, provided an exciting new frontier in …
virtual reality, eye tracking, wearables and smartphones, provided an exciting new frontier in …
Hand Gesture Recognition for Real-Time Game Play Using Background Elimination and Deep Convolution Neural Network
K Aggarwal, A Arora - Virtual and Augmented Reality for Automobile …, 2022 - Springer
Abstract In recent scenarios, Gaming Technology is on the surge of the utmost extent of
technical advancement. Contemporary gaming using game controllers limits its reach due to …
technical advancement. Contemporary gaming using game controllers limits its reach due to …