Navigation system for a 3D virtual scene

G Fitzmaurice, J Matejka, I Mordatch… - US Patent …, 2012 - Google Patents
5,973,663 6,014,142 6,067,624 6,097,393 6,144,375 6,144,377 6,222,541 6,222,557
6,252,594 6,271,854 6,278,938 6,300,936 6,313,849 6,322,059 6,331,146 6,426,745 …

[图书][B] Ergonomics in design: Methods and techniques

MM Soares, F Rebelo - 2016 - api.taylorfrancis.com
Currently people deal with various entities (such as hardware, software, buildings, spaces,
communities and other people), to meet specific goals while going about their everyday …

Hybrid touch/tangible spatial 3D data selection

L Besançon, M Sereno, L Yu, M Ammi… - Computer Graphics …, 2019 - Wiley Online Library
We discuss spatial selection techniques for three‐dimensional datasets. Such 3D spatial
selection is fundamental to exploratory data analysis. While 2D selection is efficient for …

An experimental investigation of menu selection for immersive virtual environments: fixed versus handheld menus

Y Wang, Y Hu, Y Chen - Virtual Reality, 2021 - Springer
With the development of consumer-grade virtual reality (VR) systems, the interface and
interaction design for immersive virtual environments have become a critical issue for VR …

A formal description of multimodal interaction techniques for immersive virtual reality applications

D Navarre, P Palanque, R Bastide, A Schyn… - … -INTERACT 2005: IFIP …, 2005 - Springer
Abstract Nowadays, designers of Virtual Reality (VR) applications are faced with the choice
of a large number of different input and output devices leading to a growing number of …

Perch to fly: Embodied virtual reality flying locomotion with a flexible perching stance

Y Zhang, BE Riecke, T Schiphorst… - Proceedings of the 2019 …, 2019 - dl.acm.org
Many studies have proposed different ways of supporting flying in embodied virtual reality
(VR) interfaces with limited success. Our research explores the usage of a user's lower body …

Visual aids in 3D point selection experiments

RJ Teather, W Stuerzlinger - Proceedings of the 2nd ACM symposium on …, 2014 - dl.acm.org
We present a study investigating the influence of visual aids on 3D point selection tasks. In a
Fitts' law pointing experiment, we compared the effects of texturing, highlighting targets upon …

Weight perception analysis using pseudo-haptic feedback based on physical work evaluation

MS Moosavi, P Raimbaud, C Guillet… - Frontiers in Virtual …, 2023 - frontiersin.org
Introduction: Since kinesthetic cues are not present in virtual environments, users have
difficulty feeling the heaviness of virtual objects. To address this issue, pseudo-haptic …

Testbed evaluation of navigation and text display techniques in an information-rich virtual environment

J Chen, PS Pyla, DA Bowman - IEEE Virtual Reality 2004, 2004 - ieeexplore.ieee.org
The fundamental question for an information-rich virtual environment is how to access and
display abstract information. We investigated two existing navigation techniques: hand …

Controlling VR games: control schemes and the player experience

E Martel, K Muldner - Entertainment computing, 2017 - Elsevier
Control schemes are central to the player experience as they dictate how users interact with
the game world. Since the 1990s, desktop 3D games have used a standard control scheme …