[HTML][HTML] Effectiveness of using virtual reality–supported exercise therapy for upper extremity motor rehabilitation in patients with stroke: systematic review and meta …
Background In recent years, efforts have been made to implement virtual reality (VR) to
support the delivery of poststroke upper extremity motor rehabilitation exercises. Therefore, it …
support the delivery of poststroke upper extremity motor rehabilitation exercises. Therefore, it …
[HTML][HTML] Dynamic difficulty adjustment (DDA) in computer games: A review
M Zohaib - Advances in Human-Computer Interaction, 2018 - hindawi.com
Dynamic difficulty adjustment (DDA) is a method of automatically modifying a game's
features, behaviors, and scenarios in real-time, depending on the player's skill, so that the …
features, behaviors, and scenarios in real-time, depending on the player's skill, so that the …
[HTML][HTML] Neural basis of video gaming: A systematic review
Background Video gaming is an increasingly popular activity in contemporary society,
especially among young people, and video games are increasing in popularity not only as a …
especially among young people, and video games are increasing in popularity not only as a …
[HTML][HTML] Virtual reality therapy for adults post-stroke: a systematic review and meta-analysis exploring virtual environments and commercial games in therapy
KR Lohse, CGE Hilderman, KL Cheung, S Tatla… - PloS one, 2014 - journals.plos.org
Background The objective of this analysis was to systematically review the evidence for
virtual reality (VR) therapy in an adult post-stroke population in both custom built virtual …
virtual reality (VR) therapy in an adult post-stroke population in both custom built virtual …
The use of commercial video games in rehabilitation: a systematic review
The aim of this paper was to investigate the effect of commercial video games (VGs) in
physical rehabilitation of motor functions. Several databases were screened (Medline, SAGE …
physical rehabilitation of motor functions. Several databases were screened (Medline, SAGE …
Effectiveness of virtual reality-and gaming-based interventions for upper extremity rehabilitation poststroke: a meta-analysis
Objective To investigate the efficacy of virtual reality (VR)-and gaming-based interventions
for improving upper extremity function poststroke, and to examine demographic and …
for improving upper extremity function poststroke, and to examine demographic and …
Evaluating the evidence for motor-based interventions in developmental coordination disorder: A systematic review and meta-analysis
B Smits-Engelsman, S Vincon, R Blank… - Research in …, 2018 - Elsevier
Background As part of the process of creating an update of the clinical practice guidelines
for developmental coordination disorder (DCD)(Blank, Smits-Engelsman, Polatajko, & …
for developmental coordination disorder (DCD)(Blank, Smits-Engelsman, Polatajko, & …
An extended challenge-based framework for practice design in sports coaching
The challenge-point framework as a model for thinking about motor learning was first
proposed in 2004. Although it has been well-cited, surprisingly this framework has not made …
proposed in 2004. Although it has been well-cited, surprisingly this framework has not made …
Effects of virtual reality-based telerehabilitation for stroke patients: A systematic review and meta-analysis of randomized controlled trials
Background Telerehabilitation provides an essential opportunity to deliver continuous
rehabilitation services for stroke patients at home, especially amid a global pandemic …
rehabilitation services for stroke patients at home, especially amid a global pandemic …
[HTML][HTML] Brain-machine interfaces for rehabilitation in stroke: a review
E López-Larraz, A Sarasola-Sanz… - …, 2018 - content.iospress.com
BACKGROUND: Motor paralysis after stroke has devastating consequences for the patients,
families and caregivers. Although therapies have improved in the recent years, traditional …
families and caregivers. Although therapies have improved in the recent years, traditional …