[HTML][HTML] New technologies promoting active upper limb rehabilitation after stroke: an overview and network meta-analysis
CONCLUSIONS This overview provides low-to-moderate evidence that rehabilitation
assisted with technologies are at least as effective as conventional therapy for patients with …
assisted with technologies are at least as effective as conventional therapy for patients with …
Review of the augmented reality systems for shoulder rehabilitation
Literature shows an increasing interest for the development of augmented reality (AR)
applications in several fields, including rehabilitation. Current studies show the need for new …
applications in several fields, including rehabilitation. Current studies show the need for new …
Development of a whole arm wearable robotic exoskeleton for rehabilitation and to assist upper limb movements
To assist physically disabled people with impaired upper limb function, we have developed
a new 7-DOF exoskeleton-type robot named Motion Assistive Robotic-Exoskeleton for …
a new 7-DOF exoskeleton-type robot named Motion Assistive Robotic-Exoskeleton for …
Task-specific virtual reality training on hemiparetic upper extremity in patients with stroke
Task-specific training has been proven to be effective in promoting recovery of the
hemiparetic upper extremities after a stroke. This study was to develop a task-specific VR …
hemiparetic upper extremities after a stroke. This study was to develop a task-specific VR …
How to improve eRehabilitation programs in stroke care? A focus group study to identify requirements of end-users
M Wentink, L van Bodegom-Vos, B Brouns… - BMC medical informatics …, 2019 - Springer
Background A user-centered design approach for eHealth interventions improves their
effectiveness in stroke rehabilitation. Nevertheless, insight into requirements of end-users …
effectiveness in stroke rehabilitation. Nevertheless, insight into requirements of end-users …
Quantitative evaluation of the Microsoft KinectTM for use in an upper extremity virtual rehabilitation environment
Low cost depth sensors could potentially allow for home-based care and rehabilitation using
virtual systems. Currently, no publicly available and peer-reviewed assessment has been …
virtual systems. Currently, no publicly available and peer-reviewed assessment has been …
An Adaptive Interface Design (AID) for enhanced computer accessibility and rehabilitation
This study was aimed at the development of a non-intrusive, biosensor based, Adaptive
Interface Design (AID) that utilizes its users' physical abilities (rather than focusing on their …
Interface Design (AID) that utilizes its users' physical abilities (rather than focusing on their …
A virtual reality based serious games for rehabilitation of arm
MK Tageldeen, I Elamvazuthi… - 2017 IEEE 3rd …, 2017 - ieeexplore.ieee.org
One of the main criticism of conventional rehabilitation is its deficiency in eliciting patient
involvement and engagement which leads to poor outcome. The monotonous nature of …
involvement and engagement which leads to poor outcome. The monotonous nature of …
[PDF][PDF] A virtual laboratory system with biometric authentication and remote proctoring based on facial recognition
Virtual laboratories are used in online education, corporate training and professional skill
development. There are several aspects that determine the value and effectiveness of virtual …
development. There are several aspects that determine the value and effectiveness of virtual …
End-user development for serious games
Z Menestrina, A De Angeli - New Perspectives in End-User Development, 2017 - Springer
Abstract End-User Development (EUD) is a topic that finds application in varied domains but
so far it has only been marginally considered in digital games research. However, there are …
so far it has only been marginally considered in digital games research. However, there are …