[图书][B] From Vitruvian Man to the Avatar: The Second Life of Humanity

AE Cross - 2018 - search.proquest.com
Abstract Social Virtual Environments (SVEs) have been in existence for as long as we have
communicated with others through the internet. Users of social virtual environments are …

Avatar creation in virtual worlds: Behaviors and motivations

H Lin, H Wang - Computers in Human Behavior, 2014 - Elsevier
Avatar creation has become common for people to participate and interact in virtual worlds.
Using an online survey (N= 244), we investigated both the behavioral characteristics and …

Virtual selves in virtual worlds: Towards the development of a social psychological understanding of the self in contemporary society

S Evans - 2015 - etheses.lse.ac.uk
Digital technology has given opportunities for multiple experiences of Self in contemporary
society. Implications for this “Virtual Self” were investigated using “Second Life”, a digital …

Social interaction with agents and avatars in immersive virtual environments: A survey

C Kyrlitsias, D Michael-Grigoriou - Frontiers in Virtual Reality, 2022 - frontiersin.org
Immersive virtual reality technologies are used in a wide range of fields such as training,
education, health, and research. Many of these applications include virtual humans that are …

Aspects of visual avatar appearance: self-representation, display type, and uncanny valley

D Hepperle, CF Purps, J Deuchler, M Wölfel - The visual computer, 2022 - Springer
The visual representation of human-like entities in virtual worlds is becoming a very
important aspect as virtual reality becomes more and more “social”. The visual …

[PDF][PDF] Creation of the Social Identity through the Dressing and the Representation of the Virtual Body in Virtual Internet Communities

Z Arvanitidou - Academic Journal of Interdisciplinary Studies, 2016 - core.ac.uk
An avatar is a gamer's/participant's virtual representation and manifestation in a 3D virtual
world such as Second Life, World of Warcraft and others. Different appearances of avatars …

CHAPTER THREE AVATARS AS THE VIRTUAL WORLD'S PERSONALITY

S ÜNAL, T DALGIÇ - The virtual world and marketing, 2018 - books.google.com
The virtual worlds have gained vital importance in the economic, social, and behavioral
sciences (Bainbridge, 2007). Terminologically, a virtual world refers to an electronic …

[PDF][PDF] Virtual worlds

A Miah, J Jones, A Miah, J Jones - Encyclopedia of Social Networks …, 2011 - academia.edu
The term “Virtual World” is commonly used to describe the spaces inhabited by people in
computer mediated environments, within which it is possible to interact with objects and …

What's Real?: Presence, Personality and Identity in the Real and Online Virtual World

BG Aas - Virtual worlds and metaverse platforms: New …, 2012 - igi-global.com
To understand virtual realities and the effect on its users, empirical research into a variety of
social and psychological domains has to be conducted in online virtual environments. It is …

Identity in virtual worlds

LM KOSHY, K GETCHELL, M Conrad, T French - Preface| ix, 2014 - degruyter.com
Certain activities in the virtual world have benefited individuals, schools and organizations
with the provision of efficient communication methods reducing the costs encountered …