DEEP: A biofeedback virtual reality game for children at-risk for anxiety
M Van Rooij, A Lobel, O Harris, N Smit… - Proceedings of the 2016 …, 2016 - dl.acm.org
Anxiety disorders are among the most frequently diagnosed mental health problems in
children, leading to potentially devastating outcomes on a personal level and high costs for …
children, leading to potentially devastating outcomes on a personal level and high costs for …
[HTML][HTML] Empirical evidence for the outcomes of therapeutic video games for adolescents with anxiety disorders: systematic review
S Barnes, J Prescott - JMIR serious games, 2018 - games.jmir.org
Background: Extant evidence suggests that the proportion of adolescents suffering from
anxiety disorders (ADs) has increased by up to 70% since the mid-1980s, with experience of …
anxiety disorders (ADs) has increased by up to 70% since the mid-1980s, with experience of …
Virtual reality biofeedback interventions for treating anxiety: a systematic review, meta-analysis and future perspective
OD Kothgassner, A Goreis, I Bauda… - Wiener klinische …, 2022 - Springer
Background Virtual reality (VR)-based biofeedback is a relatively new intervention and is
increasingly being used for the treatment of anxiety disorders. This is the first research …
increasingly being used for the treatment of anxiety disorders. This is the first research …
[HTML][HTML] Using mobile health gamification to facilitate cognitive behavioral therapy skills practice in child anxiety treatment: open clinical trial
Background: Cognitive behavioral therapy is an efficacious treatment for child anxiety
disorders. Although efficacious, many children (40%-50%) do not show a significant …
disorders. Although efficacious, many children (40%-50%) do not show a significant …
Creating state of the art, next-generation Virtual Reality exposure therapies for anxiety disorders using consumer hardware platforms: design considerations and future …
Decades of research and more than 20 randomized controlled trials show that Virtual Reality
exposure therapy (VRET) is effective in reducing fear and anxiety. Unfortunately, few …
exposure therapy (VRET) is effective in reducing fear and anxiety. Unfortunately, few …
[HTML][HTML] Efficacy of a virtual reality biofeedback game (DEEP) to reduce anxiety and disruptive classroom behavior: single-case study
Background: Many adolescents in special education are affected by anxiety in addition to
their behavioral problems. Anxiety leads to substantial long-term problems and may underlie …
their behavioral problems. Anxiety leads to substantial long-term problems and may underlie …
Designing and utilizing biofeedback games for emotion regulation: The case of nevermind
Biofeedback games have the potential to make gaming a deeply personal experience by
linking the gamespace to each player's physiological state. First, this paper describes the …
linking the gamespace to each player's physiological state. First, this paper describes the …
[HTML][HTML] Experiences of gamified and automated virtual reality exposure therapy for spider phobia: qualitative study
Background: Virtual reality exposure therapy is an efficacious treatment of anxiety disorders,
and recent research suggests that such treatments can be automated, relying on …
and recent research suggests that such treatments can be automated, relying on …
Serious games and gamification for mental health: current status and promising directions
TM Fleming, L Bavin, K Stasiak… - Frontiers in …, 2017 - frontiersin.org
Computer games are ubiquitous and can be utilized for serious purposes such as health
and education.“Applied games” including serious games (in brief, computerized games for …
and education.“Applied games” including serious games (in brief, computerized games for …
[HTML][HTML] Implementations of virtual reality for anxiety-related disorders: systematic review
T Oing, J Prescott - JMIR serious games, 2018 - games.jmir.org
Background: Although traditional forms of therapy for anxiety-related disorders (eg, cognitive
behavioral therapy, CBT) have been effective, there have been long-standing issues with …
behavioral therapy, CBT) have been effective, there have been long-standing issues with …