[HTML][HTML] Internet-of-things-enabled serious games: A comprehensive survey
Internet of things has been one of the predominant research areas for the past two decades.
Many application domains have embraced it to solve challenges that have long been …
Many application domains have embraced it to solve challenges that have long been …
Architecting intelligent smart serious games for healthcare applications: a technical perspective
The immune system of human beings plays a pivotal role in guarding against different types
of diseases. During the COVID-19 pandemic, people with weak immune systems were more …
of diseases. During the COVID-19 pandemic, people with weak immune systems were more …
Pervasive gaming: Status, trends and design principles
V Kasapakis, D Gavalas - Journal of Network and Computer Applications, 2015 - Elsevier
Pervasive games represent a radically new game form that transfers gaming experiences
out into the physical world, weaving ICTs into the fabric of players׳ real environments. This …
out into the physical world, weaving ICTs into the fabric of players׳ real environments. This …
An overview of serious games
Serious games are growing rapidly as a gaming industry as well as a field of academic
research. There are many surveys in the field of digital serious games; however, most …
research. There are many surveys in the field of digital serious games; however, most …
Pervasive games: bringing computer entertainment back to the real world
C Magerkurth, AD Cheok, RL Mandryk… - … in Entertainment (CIE), 2005 - dl.acm.org
This article gives an introduction and overview of the field of pervasive gaming, an emerging
genre in which traditional, real-world games are augmented with computing functionality, or …
genre in which traditional, real-world games are augmented with computing functionality, or …
Games with a purpose for social networking platforms
W Rafelsberger, A Scharl - Proceedings of the 20th ACM Conference on …, 2009 - dl.acm.org
The online games market has matured in recent years. It is now a multi-billion dollar
business with hundreds of millions players worldwide. At the same time, social networking …
business with hundreds of millions players worldwide. At the same time, social networking …
Battery-free game boy
We present ENGAGE, the first battery-free, personal mobile gaming device powered by
energy harvested from the gamer actions and sunlight. Our design implements a power …
energy harvested from the gamer actions and sunlight. Our design implements a power …
A randomised control trial for measuring student engagement through the Internet of Things and serious games
The combination of the Internet of Things (IoT) with Serious Games is an academic domain
of research increasing in popularity. Combining Serious Games with the interconnected …
of research increasing in popularity. Combining Serious Games with the interconnected …
Realizing the unexploited potential of games on serious challenges
Games are very popular for their entertainment purpose that attracts people of every age
and gender. They also represent a very successful industry; leveraging on the wide …
and gender. They also represent a very successful industry; leveraging on the wide …
[图书][B] Serious games
Entertainment, fun, challenge, motivation, excitement, and interest: These are some of the
positive associations people have when they think about computer games. Recent …
positive associations people have when they think about computer games. Recent …