A Comprehensive View of Simulation

ML Angelini, M de Wijse-van Heeswijk - Simulation for Participatory …, 2023 - Springer
Overview We will start off this chapter by tracing the history of simulation and reflecting on its
use in educational contexts, mainly in higher education. Unfortunately, the literature in the …

Check for updates A Comprehensive View of Simulation M. Laura Angelini and Marieke de Wijse-van Heeswijk

ML Angelini - … for Participatory Education: Virtual Exchange and …, 2023 - books.google.com
Overview We will start off this chapter by tracing the history of simulation and reflecting on its
use in educational contexts, mainly in higher education. Unfortunately, the literature in the …

Interactive Courses and Assignments Using Simulation and Gaming in the COVID-19 Era

T Kikkawa - … for Participatory Education: Virtual Exchange and …, 2023 - Springer
Overview In this chapter, the author introduces an approach to teaching online courses in
the COVID-19 era while preserving interactivity in classes and assignments. Due to the …

A roadmap to simulation in Education

E Leigh, I Shepherd, A Davies, E Tipton - Simulation for participatory …, 2023 - Springer
Overview A structured model for use in deciding when and how to include simulations and
games in educational programs is introduced here. The model is based on extensive …

Simulation in Teacher Preparation

ML Angelini - … for Participatory Education: Virtual Exchange and …, 2023 - Springer
Overview This chapter reviews the use of simulation in teacher education. Teacher trainers
and practitioners acknowledge the virtues of simulation in other areas, outside teacher …

[PDF][PDF] Real world learning: Simulation and gaming

J Lean, J Moizer, C Derham, L Strachan… - … Pedagogies for Higher …, 2021 - library.oapen.org
Simulations and games have become increasingly popular methods of teaching and
learning within the Higher Education sector over recent years (Lean, Moizer, & Warren …

General Guidelines and Simulation Template

ML Angelini - … for Participatory Education: Virtual Exchange and …, 2023 - Springer
Overview This chapter attempts to guide the practitioner through the application of
simulations, either classroom simulations or virtual simulations. A template is provided for …

The effect of simulations and games on learning objectives in tertiary education: A systematic review

S De Smale, T Overmans, J Jeuring… - Games and Learning …, 2016 - Springer
The growing popularity of simulations and games invites the production of insights that help
academic teachers to use simulations and games in their courses. This article clarifies …

[HTML][HTML] Games and simulation in higher education

AA Juan, B Loch, T Daradoumis, S Ventura - International Journal of …, 2017 - Springer
The evolution of computer technologies, together with the increasing speed of Internet-
based communications, has promoted the use of simulation software and serious games in …

A Case Study of Simulation Design in a Postgraduate Teacher Training Course

ML Angelini - … for Participatory Education: Virtual Exchange and …, 2023 - Springer
Overview This chapter explores simulation design in the field of teacher education.
Simulation creation is used as a vehicle for collaborative planning and professional learning …