Fostering science interests through head‐mounted displays

MS Andersen, S Klingenberg… - Journal of Computer …, 2023 - Wiley Online Library
Background Research suggests that head‐mounted displays (HMD) can spark situational
interest when they are used to provide science learning experiences that are not possible in …

Examining the impact of head-mounted display virtual reality on the science self-efficacy of high schoolers

W Huang - Interactive Learning Environments, 2022 - Taylor & Francis
Traditional science, technology, engineering, and mathematics (STEM) education is
sometimes criticized for lacking approaches to present real-world practices and phenomena …

Effectiveness of immersive virtual reality using head‐mounted displays on learning performance: A meta‐analysis

B Wu, X Yu, X Gu - British journal of educational technology, 2020 - Wiley Online Library
With the availability of low‐cost high‐quality head‐mounted displays (HMDs) since 2013,
there is a growing body of literature investigating the impact of immersive virtual reality (IVR) …

[HTML][HTML] Cognitive and motivational benefits of a theory-based immersive virtual reality design in science learning

X Huang, J Huss, L North, K Williams… - … and Education Open, 2023 - Elsevier
This study investigated the effects of an immersive virtual reality (IVR) nature-trail tour on
participants' science learning, self-efficacy, cognitive load, perceived enjoyment, and …

Game on: immersive virtual laboratory simulation improves student learning outcomes & motivation

D Tsirulnikov, C Suart, R Abdullah, F Vulcu… - FEBS Open …, 2023 - Wiley Online Library
The use of gamified learning interventions is expanding in postsecondary education as a
means to improve students' motivation and learning outcomes. Virtual laboratory simulations …

Benefits of taking a virtual field trip in immersive virtual reality: Evidence for the immersion principle in multimedia learning

G Makransky, RE Mayer - Educational Psychology Review, 2022 - Springer
This study describes and investigates the immersion principle in multimedia learning. A
sample of 102 middle school students took a virtual field trip to Greenland via a head …

Digital storytelling with project-based learning: Engaging high school males in space science to improve academic achievement

MF Francis - 2018 - search.proquest.com
The use of technologies in and outside classrooms has attracted young adolescents who
must be prepared to embrace the opportunities and face new challenges in the 21 st …

A case study of immersive virtual field trips in an elementary classroom: Students' learning experience and teacher-student interaction behaviors

KH Cheng, CC Tsai - Computers & Education, 2019 - Elsevier
The academic evidence for examining the educational influences of immersive virtual reality
(VR) with head-mounted displays (HMD) has been relatively limited until now, in particular …

Immersive virtual field trips in education: A mixed‐methods study on elementary students' presence and perceived learning

I Han - British Journal of Educational Technology, 2020 - Wiley Online Library
The purpose of this study was to investigate the influence of immersive virtual field trips
(VFTs) with head‐mounted displays (HMDs) on the presence and perceived learning. A …

Student motivation and Internet technology: Are students empowered to learn science?

M Mistler‐Jackson… - Journal of Research in …, 2000 - Wiley Online Library
Abstract The Kids as Global Scientists (KGS) project engages students in the study of
atmospheric science through the use of current imagery and on‐line communication in a …