Digital game-based vocabulary learning: where are we and where are we going?
Given the importance of word knowledge for second language acquisition, there is always a
need for effective word-learning approaches from language learners. With the rapid …
need for effective word-learning approaches from language learners. With the rapid …
Why digital games can be advantageous in vocabulary learning
A Rasti-Behbahani - Theory and Practice in Language Studies, 2021 - jyx.jyu.fi
Vocabulary learning is an integral part of language learning; however, it is difficult. Although
there are many techniques proposed for vocabulary learning and teaching, researchers still …
there are many techniques proposed for vocabulary learning and teaching, researchers still …
Exploring the potential of digital game-based vocabulary learning: A systematic review
G Vnucko, B Klimova - Systems, 2023 - mdpi.com
Constant technological development creates the need for continual optimization of the
educational process to achieve educational objectives with the highest possible efficiency …
educational process to achieve educational objectives with the highest possible efficiency …
Digital game-based second-language vocabulary learning and conditions of research designs: A meta-analysis study
YL Tsai, CC Tsai - Computers & Education, 2018 - Elsevier
Second language (L2) vocabulary learning has been deemed a daunting task for many
students. This meta-analysis study aimed to explore the effectiveness of applying digital …
students. This meta-analysis study aimed to explore the effectiveness of applying digital …
[HTML][HTML] Digital game-based language learning for vocabulary development
Current literature suggests that one of the impressive benefits of digital game-based
language learning is its potential to create engaging vocabulary learning experiences …
language learning is its potential to create engaging vocabulary learning experiences …
A triangulation method on the effectiveness of digital game-based language learning for vocabulary acquisition
İY Kazu, M Kuvvetli - Education and information technologies, 2023 - Springer
This research aimed to explore the views of 8th grade students on digital game-based
English language learning as a foreign language (EFL). A total of 69 students between the …
English language learning as a foreign language (EFL). A total of 69 students between the …
The effectiveness of digital game‐based vocabulary learning: A framework‐based view of meta‐analysis
MH Chen, WT Tseng, TY Hsiao - British Journal of Educational …, 2018 - Wiley Online Library
This study presents the results of a meta‐analytic study about the effects of digital game‐
based learning (DGBL) on vocabulary. The results of the study showed that the effects of …
based learning (DGBL) on vocabulary. The results of the study showed that the effects of …
A scoping review of research on digital game-based language learning
The continuing attention to the educational value of digital games highlights the need for
more focused literature reviews in order to identify critical gaps and opportunities in domain …
more focused literature reviews in order to identify critical gaps and opportunities in domain …
The impact of a serious game on vocabulary and content learning
HJH Chen, HL Hsu - Computer Assisted Language Learning, 2020 - Taylor & Francis
One of the more rapidly advancing subfields of second language acquisition research is
Digital-game based language learning (DGBLL) and many studies have found that …
Digital-game based language learning (DGBLL) and many studies have found that …
[HTML][HTML] Game-enhanced second language vocabulary acquisition strategies: A systematic review
A Yudintseva - Open Journal of Social Sciences, 2015 - scirp.org
This paper is a synthesis of 17 qualitative, quantitative, and mixed-method studies published
over the last decade. The synthesis suggests that game-enhanced learning provides a set of …
over the last decade. The synthesis suggests that game-enhanced learning provides a set of …