Exploring the potential of digital game-based vocabulary learning: A systematic review

G Vnucko, B Klimova - Systems, 2023 - mdpi.com
Constant technological development creates the need for continual optimization of the
educational process to achieve educational objectives with the highest possible efficiency …

Why digital games can be advantageous in vocabulary learning

A Rasti-Behbahani - Theory and Practice in Language Studies, 2021 - jyx.jyu.fi
Vocabulary learning is an integral part of language learning; however, it is difficult. Although
there are many techniques proposed for vocabulary learning and teaching, researchers still …

Digital game-based vocabulary learning: where are we and where are we going?

D Zou, Y Huang, H Xie - Computer Assisted Language Learning, 2021 - Taylor & Francis
Given the importance of word knowledge for second language acquisition, there is always a
need for effective word-learning approaches from language learners. With the rapid …

The effect of English vocabulary learning with digital games and its influencing factors based on the meta-analysis of 2,160 test samples

Q Wu, J Zhang, C Wang - International Journal of Emerging …, 2020 - learntechlib.org
This study was conducted to test the effects of digital games on Asian students' English
vocabulary learning. Data used in this study were collected from Web of Science (WoS) and …

Digital game-based second-language vocabulary learning and conditions of research designs: A meta-analysis study

YL Tsai, CC Tsai - Computers & Education, 2018 - Elsevier
Second language (L2) vocabulary learning has been deemed a daunting task for many
students. This meta-analysis study aimed to explore the effectiveness of applying digital …

A triangulation method on the effectiveness of digital game-based language learning for vocabulary acquisition

İY Kazu, M Kuvvetli - Education and information technologies, 2023 - Springer
This research aimed to explore the views of 8th grade students on digital game-based
English language learning as a foreign language (EFL). A total of 69 students between the …

The effectiveness of digital game‐based vocabulary learning: A framework‐based view of meta‐analysis

MH Chen, WT Tseng, TY Hsiao - British Journal of Educational …, 2018 - Wiley Online Library
This study presents the results of a meta‐analytic study about the effects of digital game‐
based learning (DGBL) on vocabulary. The results of the study showed that the effects of …

A literature review on the impact of games on learning English vocabulary to children

LL Jassim, H Dzakiria - International Journal of Language and literary …, 2019 - ijlls.org
Digital games play a significant role in the life of the new generation. Although there are
many criticisms, many studies focus on the importance of digital games in improving …

Investigating the effectiveness of a digital game-based task on the acquisition of word knowledge

A Rasti-Behbahani, M Shahbazi - Computer Assisted Language …, 2022 - Taylor & Francis
This study investigates the probable effect of a digital game-based vocabulary learning
(DGBVL) task on the acquisition of some components of a word knowledge framework. In so …

An analysis of game design elements used in digital game-based language learning

T Govender, J Arnedo-Moreno - Sustainability, 2021 - mdpi.com
Considerable changes have occurred in language learning with the introduction of gameful
approaches in the classroom and the increase in the popularity of language applications like …