Field-based fitness measures improve via an immersive virtual reality exergaming platform: a randomized controlled trial
MS Mologne, T Yamamoto, M Viggiano… - Frontiers in Virtual …, 2024 - frontiersin.org
While there has been a recent onslaught of traditional lab-based fitness measures in
immersive virtual reality (IVR) exergaming research, there remains a paucity in the field …
immersive virtual reality (IVR) exergaming research, there remains a paucity in the field …
The efficacy of an immersive virtual reality exergame incorporating an adaptive cable resistance system on fitness and cardiometabolic measures: a 12-week …
MS Mologne, J Hu, E Carrillo, D Gomez… - International Journal of …, 2022 - mdpi.com
Exergaming, combining elements of video game into the realm of exercise, has recently
incorporated immersive virtual reality (IVR) with resistance training. Thirty-two participants …
incorporated immersive virtual reality (IVR) with resistance training. Thirty-two participants …
[HTML][HTML] Muscle activity during immersive virtual reality exergaming incorporating an adaptive Cable Resistance System
D Gomez, JD Browne, A Almalouhi… - … Journal of Exercise …, 2022 - ncbi.nlm.nih.gov
The purpose of this exploratory study was to characterize muscle activation via surface
electromyography (sEMG), user-perceived exertion, and enjoyment during a 30-minute …
electromyography (sEMG), user-perceived exertion, and enjoyment during a 30-minute …
Physiological and metabolic requirements, and user-perceived exertion of immersive virtual reality Exergaming incorporating an adaptive cable resistance system: An …
J Hu, JD Browne, MT Arnold, A Robinson… - Games for Health …, 2021 - liebertpub.com
Objective: To measure metabolic and physiological demand, subjective fatigue, and
enjoyment during a signature 30-minute immersive virtual reality (IVR) adaptive cable …
enjoyment during a signature 30-minute immersive virtual reality (IVR) adaptive cable …
Actual vs. perceived exertion during active virtual reality game exercise
TH Stewart, K Villaneuva, A Hahn… - Frontiers in …, 2022 - frontiersin.org
Background Virtual exercise has become more common as emerging and converging
technologies make active virtual reality games (AVRGs) a viable mode of exercise for health …
technologies make active virtual reality games (AVRGs) a viable mode of exercise for health …
Physiological and psychophysiological responses to an exer-game training protocol
Objectives Exer-games and virtual reality offer alternative opportunities to provide neuro-
rehabilitation and exercise that are fun. Our goal was to determine how effective they are in …
rehabilitation and exercise that are fun. Our goal was to determine how effective they are in …
Never skip leg day again: Training the lower body with vertical jumps in a virtual reality exergame
Virtual Reality (VR) exergames can increase engagement in and motivation for physical
activities. Most VR exergames focus on the upper body because many VR setups only track …
activities. Most VR exergames focus on the upper body because many VR setups only track …
Virtual-reality exergaming improves performance during high-intensity interval training
M Farrow, C Lutteroth, PC Rouse… - European journal of sport …, 2019 - Taylor & Francis
Purpose: To determine if:(i) mean power output and enjoyment of high-intensity interval
training (HIIT) are enhanced by virtual-reality (VR)-exergaming (track mode) compared to …
training (HIIT) are enhanced by virtual-reality (VR)-exergaming (track mode) compared to …
Acute effects of virtual reality exercise biking on college students' physical responses
Purpose: Current evidence regarding the use of commercially available immersive virtual
reality (VR) headsets and compatible VR exercise apparatus in the promotion of individuals' …
reality (VR) headsets and compatible VR exercise apparatus in the promotion of individuals' …
Acute psychological and physiological benefits of exercising with virtual reality
B Barbour, L Sefton, RM Bruce, L Valmaggia… - 2024 - sportrxiv.org
Exercise is a powerful tool for disease prevention and rehabilitation. Commercially available
virtual reality (VR) devices and apps offer an immersive platform to gamify exercise and …
virtual reality (VR) devices and apps offer an immersive platform to gamify exercise and …