[HTML][HTML] Reliability and validity of the Kinect-based mixed reality device: pilot study

SY Ahn, YH Sung, JH Bae, BG Lim… - The Asian Journal of …, 2022 - ajkinesiol.org
OBJECTIVES Firefighter (FF) is an occupation which needs high fitness abilities. However,
most of Korean FFs in the capital city have relatively low fitness levels and they have …

[PDF][PDF] Improving Cardiorespiratory and Muscular Function of Korean Firefighters: A Kinect-Based Mixed Reality Device Exercise Intervention Randomized Control …

JB Kim, YY Xiang, CB Kim, D Seo, W Song… - … of Occupational and …, 2023 - journals.lww.com
Objective This study addresses declining physical fitness among Korean firefighters due to a
low exercise participation rate caused by the absence of exercise instructors. The research …

[PDF][PDF] Investigating exercise intensity in virtual reality among healthy volunteers

P Szary, P Kiper, K Buchta, D Bedrunka, S Zabłotni… - Human …, 2020 - termedia.pl
Purpose Currently, few studies have presented comprehensive reports on exercise intensity
in virtual reality among healthy subjects. The aim of the paper was to evaluate the energy …

Development of personalized exercise prescription system based on kinect sensor

HJ Woo, M Yu, CU Hong, TK Kwon - The Journal of the Korea …, 2022 - koreascience.kr
The purpose of this study is to investigate the personalized treacmill exercise analysis using
a smart mirror based on Kinect sensor. To evaluate the performance of the development …

Muscular Activity Analysis in Lower Limbs from Motion and Visual Information of Luge Simulator based Virtual Reality

강승록, 김의령, 김경, 봉혁, 권대규 - Journal of the Korean Society for …, 2015 - dbpia.co.kr
In this paper, capture motion and visual information from a virtual reality luge simulator to
analyze muscular activity in the lower limbs. The Luge Simulator consists of a motion …

모션센서를이용한체감형운동게임컨텐츠개발

손희정, 이장규, 정기홍, 송영은, 김상훈, 이상호… - 한국웰니스 …, 2011 - dbpia.co.kr
Recently, the game which can recognize the player's motions and provide new interaction
between the game and user is more popular than ever before. The purpose of this study is to …

[PDF][PDF] A serious game design and prototype development for rehabilitation using KINECT tools

YS Chae - Journal of korea multimedia society, 2014 - koreascience.kr
This paper designs a serious game for rehabilitation of patients with body pains because
they sit down for a long time in the same position, or less physical movement. Activity-based …

Reliability and validity of the Kinect V2 for the assessment of lower extremity rehabilitation exercises

M Wochatz, N Tilgner, S Mueller, S Rabe, S Eichler… - Gait & posture, 2019 - Elsevier
Background Besides its initial use as a video gaming system the Kinect might also be
suitable to capture human movements in the clinical context. However, the system's …

[PDF][PDF] 'Paldokangsan 3': a Walking Game for the Elderly Towards Good Memorization

K Kim, Y Lee, S Oh - International Journal of Multimedia and …, 2015 - gvpress.com
Old people are prone to get weak in their physical bodies as well as their memorizations. We
have developed a serious game for the elderly named 'Paldokangsan 3'which is a walking …

Pilot Study of a Kinect-Based Video Game to Improve Physical Therapy Treatment

JS Brown - 2013 - docs.lib.purdue.edu
Burnie is an exergame being developed at Purdue University and is used in this study.
Burnie was developed using the Unity3D engine and OpenNI to interface with the Xbox …