[HTML][HTML] Muscle Activity During Immersive Virtual Reality Exergaming Incorporating an Adaptive Cable Resistance System

D Gomez, JD Browne, A Almalouhi… - … Journal of Exercise …, 2022 - ncbi.nlm.nih.gov
The purpose of this exploratory study was to characterize muscle activation via surface
electromyography (sEMG), user-perceived exertion, and enjoyment during a 30-minute …

Physiological and metabolic requirements, and user-perceived exertion of immersive virtual reality exergaming incorporating an adaptive cable resistance system: An …

J Hu, JD Browne, MT Arnold, A Robinson… - Games for Health …, 2021 - liebertpub.com
Objective: To measure metabolic and physiological demand, subjective fatigue, and
enjoyment during a signature 30-minute immersive virtual reality (IVR) adaptive cable …

[HTML][HTML] The efficacy of an immersive virtual reality exergame incorporating an adaptive cable resistance system on fitness and cardiometabolic measures: A 12-week …

MS Mologne, J Hu, E Carrillo, D Gomez… - International Journal of …, 2022 - mdpi.com
Exergaming, combining elements of video game into the realm of exercise, has recently
incorporated immersive virtual reality (IVR) with resistance training. Thirty-two participants …

[HTML][HTML] Field-based fitness measures improve via an immersive virtual reality exergaming platform: a randomized controlled trial

MS Mologne, T Yamamoto, M Viggiano… - Frontiers in Virtual …, 2024 - frontiersin.org
While there has been a recent onslaught of traditional lab-based fitness measures in
immersive virtual reality (IVR) exergaming research, there remains a paucity in the field …

[HTML][HTML] Effects of full body exergaming in virtual reality on cardiovascular and muscular parameters: Cross-sectional experiment

B Feodoroff, I Konstantinidis, I Froböse - JMIR Serious Games, 2019 - games.jmir.org
Background: In recent years, many studies have associated sedentary behavior in front of
screens with health problems in infants, children, and adolescents. Yet options for …

[HTML][HTML] Exploring the Design of Upper Limb Strength Training Through High-Intensity Interval Training Combined With Exergaming: Usability Study

SC Lin, JY Lee, Y Yang, CC Fang, HL Fang… - JMIR Serious …, 2024 - games.jmir.org
Background High-intensity interval training (HIIT) has become a popular exercise strategy in
modern society, with the Tabata training method being the most popular. In the past, these …

[HTML][HTML] Actual vs. perceived exertion during active virtual reality game exercise

TH Stewart, K Villaneuva, A Hahn… - Frontiers in …, 2022 - frontiersin.org
Background Virtual exercise has become more common as emerging and converging
technologies make active virtual reality games (AVRGs) a viable mode of exercise for health …

Physiological and psychophysiological responses to an exer-game training protocol

S Bronner, R Pinsker, R Naik, JA Noah - Journal of science and medicine in …, 2016 - Elsevier
Objectives Exer-games and virtual reality offer alternative opportunities to provide neuro-
rehabilitation and exercise that are fun. Our goal was to determine how effective they are in …

Poster (Clinical/Best Practice Implementation) ID 1981325: Exploring virtual reality exergaming for aerobic exercise in spinal cord injury

LM Oldford, LE Casey, S Campbell… - Topics in Spinal …, 2023 - meridian.allenpress.com
Background Many barriers prevent those with spinal cord injury or disease (SCI/D) from
adhering to recommended exercise guidelines, thus increasing risks of secondary health …

When virtual reality meets internet of things in the gym: Enabling immersive interactive machine exercises

F Rabbi, T Park, B Fang, M Zhang, Y Lee - Proceedings of the ACM on …, 2018 - dl.acm.org
With the advent of immersive virtual reality (VR) head-mounted displays (HMD), we envision
that immersive VR will revolutionize the personal fitness experience in our daily lives …