[HTML][HTML] FightHPV: design and evaluation of a mobile game to raise awareness about human papillomavirus and nudge people to take action against cervical cancer

T Ruiz-López, S Sen, E Jakobsen, A Tropé… - JMIR serious …, 2019 - games.jmir.org
Background: Human papillomavirus (HPV) is the most common sexually transmitted
infection globally. High-risk HPV types can cause cervical cancer, other anogenital cancer …

[HTML][HTML] Utilizing theories and evaluation in digital gaming interventions to increase human papillomavirus vaccination among young males: qualitative study

G Darville, J Burns, T Chavanduka… - JMIR Serious …, 2021 - games.jmir.org
Background: Human papillomavirus (HPV) is the most common sexually transmitted
infection in the United States. HPV attributes to most cancers including anal, oral, cervical …

[HTML][HTML] Evaluation of a serious video game to facilitate conversations about human papillomavirus vaccination for preteens: pilot randomized controlled trial

JR Cates, BF Fuemmeler, LL Stockton, SJ Diehl… - JMIR Serious …, 2020 - games.jmir.org
Background: In the United States, the most common sexually transmitted infection, human
papillomavirus (HPV), causes genital warts and is associated with an estimated 33,700 …

[HTML][HTML] Impact of the mobile game FightHPV on cervical cancer screening attendance: retrospective cohort study

M Orumaa, S Campbell, NC Støer, PE Castle… - JMIR Serious …, 2022 - games.jmir.org
Background: The wide availability of mobile phones has made it easy to disseminate health-
related information and make it accessible. With gamification, mobile apps can nudge …

[HTML][HTML] Young people's knowledge of antibiotics and vaccinations and increasing this knowledge through gaming: mixed-methods study using e-Bug

CV Eley, VL Young, CV Hayes, NQ Verlander… - JMIR Serious …, 2019 - games.jmir.org
Background: e-Bug, led by Public Health England, educates young people about important
topics: microbes, infection prevention, and antibiotics. Body Busters and Stop the Spread are …

[HTML][HTML] Design of a virtual reality interactive training system for public health emergency preparedness for major emerging infectious diseases: theory and framework

Y Luo, M Li, J Tang, JL Ren, Y Zheng, XL Yu… - JMIR Serious …, 2021 - games.jmir.org
Background Sufficient public health emergency preparedness (PHEP) is the key factor in
effectively responding to and recovering from major emerging infectious diseases (MEIDs) …

[HTML][HTML] A virtual reality game to change sun protection behavior and prevent cancer: user-centered design approach

C Horsham, K Dutton-Regester, J Antrobus… - JMIR Serious …, 2021 - games.jmir.org
Background Public health sun safety campaigns introduced during the 1980s have
successfully reduced skin cancer rates in Australia. Despite this success, high rates of …

[HTML][HTML] Health education serious games targeting health care providers, patients, and public health users: scoping review

N Sharifzadeh, H Kharrazi, E Nazari, H Tabesh… - JMIR serious …, 2020 - games.jmir.org
Background Serious educational games have shown effectiveness in improving various
health outcomes. Previous reviews of health education games have focused on specific …

[HTML][HTML] Quittr: the design of a video game to support smoking cessation

I Bindoff, K de Salas, G Peterson, T Ling… - JMIR Serious …, 2016 - games.jmir.org
Background: Smoking is recognized as the largest, single, preventable cause of death and
disease in the developed world. While the majority of smokers report wanting to quit, and …

[HTML][HTML] A mobile serious game about the pandemic (COVID-19-did you know?): design and evaluation study

JDS Gaspar, EM Lage, FJ Da Silva, É Mineiro… - JMIR serious …, 2020 - games.jmir.org
Background: No treatment for COVID-19 is yet available; therefore, providing access to
information about SARS-CoV-2, the transmission route of the virus, and ways to prevent the …