Switching to metaverse? Perspectives from push–pull–mooring model

D Pal, X Zhang, S Mukherjee, S Funilkul - Journal of Computers in …, 2023 - Springer
Metaverse is envisioned to be a shared, immersive, and persistent 3D virtual place where
humans can experience life as they do in the physical world and much beyond. This …

[HTML][HTML] Migration to the metaverse and its predictors: Attachment to virtual places and metaverse-related threat

T Oleksy, A Wnuk, M Piskorska - Computers in Human Behavior, 2023 - Elsevier
The most ambitious visions of metaverse technology promise to create virtual places that
offer the same possibilities as the real world. However, as any novel technology, the …

Extending the technology acceptance model (TAM) to Predict University Students' intentions to use metaverse-based learning platforms

AS Al-Adwan, N Li, A Al-Adwan, GA Abbasi… - Education and …, 2023 - Springer
Metaverse, which combines a number of information technologies, is the Internet of the
future. A media for immersive learning, metaverse could set future educational trends and …

Investigation of learners' behavioral intentions to use metaverse learning environment in higher education: a virtual computer laboratory

E İbili, M Ölmez, A Cihan, F Bilal, AB İbili… - Interactive Learning …, 2023 - Taylor & Francis
The aim of this study is to investigate the determinants that affect undergraduate students'
behavioral intentions to continue learning computer hardware concepts utilizing a …

Predicting the Acceptance of Metaverse for Educational Purposes in Universities: A Structural Equation Model and Mediation Analysis of the Extended Technology …

MS Rosli, NS Saleh - SN Computer Science, 2024 - Springer
This study investigated factors that predict the acceptance of metaverse applications for
educational usage among university students from the facet of the Technology Acceptance …

Should I use metaverse or not? An investigation of university students behavioral intention to use MetaEducation technology

N Misirlis, Y Nikolaidis, A Sabidussi - arXiv preprint arXiv:2311.15251, 2023 - arxiv.org
Metaverse, a burgeoning technological trend that combines virtual and augmented reality,
provides users with a fully digital environment where they can assume a virtual identity …

Students' perception on immersive learning through 2D and 3D metaverse platforms

Y Hwang, D Shin, H Lee - Educational technology research and …, 2023 - Springer
The main purpose of this paper is to add empirical data to the nascent field of metaverse
learning and teaching by examining factors affecting student participation and their …

An analysis of the technology acceptance model in understanding university students behavioral intention to use metaverse technologies

N Misirlis, HB Munawar - arXiv preprint arXiv:2302.02176, 2023 - arxiv.org
Metaverse can be applied in several aspects of life such as the Economy, finance, social life,
working environment, healthcare, real estate, and education. In the last 2 and a half years …

A technology acceptance model survey of the metaverse prospects

AHM Aburbeian, AY Owda, M Owda - Ai, 2022 - mdpi.com
The technology acceptance model is a widely used model to investigate whether users will
accept or refuse a new technology. The Metaverse is a 3D world based on virtual reality …

[HTML][HTML] Factors Impacting Users' Willingness to Adopt and Utilize the Metaverse in Education: A Systematic Review

M Al-kfairy, S Ahmed, A Khalil - Computers in Human Behavior Reports, 2024 - Elsevier
Purpose This study explores the factors influencing the adoption and acceptance of
Metaverse technologies in educational settings. Despite the growing interest in immersive …