[HTML][HTML] Gamification tools in higher education: creation and implementation of an escape room methodology in the pharmacy classroom

AI Fraguas-Sánchez, DR Serrano… - Education …, 2022 - mdpi.com
Educational escape rooms have emerged as an excellent active learning tool to improve
student learning, motivation, and engagement. In this work, a methodology to design and …

Unlocking student engagement: Creation, adaptation, and application of an educational escape room across three pharmacy campuses

H Eukel, J Frenzel, K Frazier… - Simulation & Gaming, 2020 - journals.sagepub.com
Background. Educational escape rooms are positively received by students, increase
knowledge, and serve as a platform for the active application of teamwork and team-based …

[HTML][HTML] Educational escape rooms in pharmacy education: A narrative review

ASA Rahim, MS Abd Wahab, AA Ali… - Pharmacy …, 2022 - pharmacyeducation.fip.org
Background: The pharmacy profession has evolved tremendously, assuming important roles
in patient care and often working in multidisciplinary healthcare teams. Educational escape …

Exploratory implementation of a blended format escape room in a large enrollment pharmacy management class

J Cain - Currents in Pharmacy Teaching and Learning, 2019 - Elsevier
Background and purpose Adapting the popular entertainment activity “Escape Rooms” for
educational purposes is an innovative teaching method with the potential to improve the …

[HTML][HTML] Implementation of a hepatitis-themed virtual escape room in pharmacy education: A pilot study

S Krishnan, AQ Blebil, JA Dujaili, S Chuang… - Education and …, 2023 - Springer
As we enter a world of blended learning in higher education, an increased need for
adaptation of teaching strategies to enhance engagement has been recognised to amplify …

[PDF][PDF] Gamification as a learning method in pharmacy education

MS Shawaqfeh - J Pharma Care Health Sys, 2015 - researchgate.net
Background: Collaborative learning through gamification can assist students in developing
knowledge building and interpersonal skills, as well as help improve comprehension and …

[HTML][HTML] A collaborative escape room as gamification strategy to increase learning motivation and develop curricular skills of occupational therapy students

J Dugnol-Menéndez, E Jiménez-Arberas… - BMC Medical …, 2021 - Springer
Background This study presents an experiment regarding the introduction of gamification
strategies in occupational therapy courses. Based on previous studies, the objective is to …

A systematic review of escape room gaming in pharmacy education

TD Hintze, N Samuel, B Braaten - American Journal of Pharmaceutical …, 2023 - Elsevier
Objectives The objectives of this review were to review the current literature on escape
rooms in pharmacy education, determine their impact on educational outcomes, and identify …

An innovative escape room activity to assess student readiness for advanced pharmacy practice experiences (APPEs)

A Clauson, L Hahn, T Frame, A Hagan… - Currents in Pharmacy …, 2019 - Elsevier
Background and purpose In addition to clinical knowledge, teamwork and critical thinking
are skills necessary to be successful during advanced pharmacy practice experiences …

[HTML][HTML] Gamifying the university classroom: a comparative analysis of game dimensions through educational Escape Room and a digital board game

M Mauri-Medrano, S González-Yubero… - Frontiers in …, 2024 - frontiersin.org
Introduction University education is looking for innovative ways to enrich the teaching-
learning process. Methods This study aims to describe and compare two gamified …