Re-shaping Post-COVID-19 teaching and learning: A blueprint of virtual-physical blended classrooms in the metaverse era

Y Wang, LH Lee, T Braud, P Hui - 2022 IEEE 42nd international …, 2022 - ieeexplore.ieee.org
During the COVID-19 pandemic, most countries have experienced some form of remote
education through video conferencing software platforms. However, these software …

Collaborative Virtual Reality in Higher Education: Students' Perceptions on Presence, Challenges, Affordances, and Potential

TH Laine, W Lee - IEEE Transactions on Learning …, 2023 - ieeexplore.ieee.org
The metaverse is a network of interoperable and persistent 3-D virtual worlds where users
can coexist and interact through mechanisms, such as gamification, nonfungible tokens, and …

Constructing an edu-metaverse ecosystem: A new and innovative framework

M Wang, H Yu, Z Bell, X Chu - IEEE Transactions on Learning …, 2022 - ieeexplore.ieee.org
The Metaverse is a network of 3-D virtual worlds supporting social connections among its
users and enabling them to participate in activities mimicking real life. It merges physical and …

Metaverse: A potential virtual-physical ecosystem for innovative blended education and training

S Mitra - Journal of Metaverse, 2023 - dergipark.org.tr
Recently online education has become quite popular, especially during the recent COVID-
19 pandemic situations when mostly few remote synchronous S/W platforms were usually …

Work-in-progress—learning about virtual worlds in virtual worlds: How remote learning in a pandemic can inform future teaching

AS Won, JO Bailey, S Yi - 2020 6th international conference of …, 2020 - ieeexplore.ieee.org
In response to the COVID-19 pandemic, many university classes shifted to remote learning.
In some cases, this requirement intersected in productive ways with course content …

Advancing education through extended reality and internet of everything enabled metaverses: applications, challenges, and open issues

SK Jagatheesaperumal, K Ahmad… - IEEE Transactions …, 2024 - ieeexplore.ieee.org
Metaverse has evolved as one of the popular research agenda that let users learn, socialize,
and collaborate in a networked 3-D immersive virtual world. Due to the rich multimedia …

[PDF][PDF] Will virtual replace classroom teaching? Lessons from virtual classes via zoom in the times of COVID-19

M de Oliveira Dias, R Lopes… - Journal of Advances in …, 2020 - saudijournals.com
Two months after the World Health Organization (WHO) has declared the COVID-19 as a
pandemic, near 3.7 million people were confirmed positive to the coronavirus, with 253.831 …

A study on metaverse construction and use cases for non-face-to-face education

JH Kim, BS Lee, SJ Choi - The Journal of the Convergence on …, 2022 - koreascience.kr
Abstract Recently, due to COVID-19, non-face-to-face online lectures are being held all over
the world. In higher education in the post-corona era, distance learning has become the …

[HTML][HTML] The metaverse—An alternative education space

S Mistretta - AI, Computer Science and Robotics Technology, 2022 - intechopen.com
The Metaverse is a 3D virtual environment already populated by our students. In the form of
avatars, their unique personas happily collaborate in spaces such as Roblox and Minecraft …

Smart factory using virtual reality and online multi-user: Towards a metaverse for experimental frameworks

LO Alpala, DJ Quiroga-Parra, JC Torres… - Applied Sciences, 2022 - mdpi.com
Virtual reality (VR) has been brought closer to the general public over the past decade as it
has become increasingly available for desktop and mobile platforms. As a result, consumer …