Closet: Modeling clothed humans on continuous surface with explicit template decomposition

H Zhang, S Lin, R Shao, Y Zhang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Creating animatable avatars from static scans requires the modeling of clothing
deformations in different poses. Existing learning-based methods typically add pose …

Learning implicit templates for point-based clothed human modeling

S Lin, H Zhang, Z Zheng, R Shao, Y Liu - European Conference on …, 2022 - Springer
We present FITE, a First-Implicit-Then-Explicit framework for modeling human avatars in
clothing. Our framework first learns implicit surface templates representing the coarse …

SCALE: Modeling clothed humans with a surface codec of articulated local elements

Q Ma, S Saito, J Yang, S Tang… - Proceedings of the …, 2021 - openaccess.thecvf.com
Learning to model and reconstruct humans in clothing is challenging due to articulation, non-
rigid deformation, and varying clothing types and topologies. To enable learning, the choice …

The power of points for modeling humans in clothing

Q Ma, J Yang, S Tang, MJ Black - Proceedings of the IEEE …, 2021 - openaccess.thecvf.com
Currently it requires an artist to create 3D human avatars with realistic clothing that can
move naturally. Despite progress on 3D scanning and modeling of human bodies, there is …

Learning to dress 3d people in generative clothing

Q Ma, J Yang, A Ranjan, S Pujades… - Proceedings of the …, 2020 - openaccess.thecvf.com
Three-dimensional human body models are widely used in the analysis of human pose and
motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do …

Neural point-based shape modeling of humans in challenging clothing

Q Ma, J Yang, MJ Black, S Tang - … International Conference on …, 2022 - ieeexplore.ieee.org
Parametric 3D body models like SMPL only represent minimally-clothed people and are
hard to extend to clothing because they have a fixed mesh topology and resolution. To …

Tailornet: Predicting clothing in 3d as a function of human pose, shape and garment style

C Patel, Z Liao, G Pons-Moll - Proceedings of the IEEE/CVF …, 2020 - openaccess.thecvf.com
In this paper, we present TailorNet, a neural model which predicts clothing deformation in
3D as a function of three factors: pose, shape and style (garment geometry), while retaining …

SCANimate: Weakly supervised learning of skinned clothed avatar networks

S Saito, J Yang, Q Ma, MJ Black - Proceedings of the IEEE …, 2021 - openaccess.thecvf.com
We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a
clothed human and turns them into an animatable avatar. These avatars are driven by pose …

Smplicit: Topology-aware generative model for clothed people

E Corona, A Pumarola, G Alenya… - Proceedings of the …, 2021 - openaccess.thecvf.com
In this paper we introduce SMPLicit, a novel generative model to jointly represent body
pose, shape and clothing geometry. In contrast to existing learning-based approaches that …

Pbns: Physically based neural simulator for unsupervised garment pose space deformation

H Bertiche, M Madadi, S Escalera - arXiv preprint arXiv:2012.11310, 2020 - arxiv.org
We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for
rigged garments through deep learning. Classical approaches rely on Physically Based …