Systematic literature review and bibliometric analysis on virtual reality and education
MA Rojas-Sánchez, PR Palos-Sánchez… - Education and …, 2023 - Springer
The objective of this study is to identify and analyze the scientific literature with a bibliometric
analysis to find the main topics, authors, sources, most cited articles, and countries in the …
analysis to find the main topics, authors, sources, most cited articles, and countries in the …
Implications of virtual reality in arts education: Research analysis in the context of higher education
MD González-Zamar, E Abad-Segura - Education Sciences, 2020 - mdpi.com
Technological advances have posed a challenge in university learning ecosystems in terms
of the application of immersive technologies that offer an educational and innovative …
of the application of immersive technologies that offer an educational and innovative …
The potentials and trends of virtual reality in education: A bibliometric analysis on top research studies in the last two decades
Virtual reality has gained worldwide interest among the researchers in the field of
educational technology recently. This chapter presents an overview of virtual reality …
educational technology recently. This chapter presents an overview of virtual reality …
Virtual reality in the learning process
B Chavez, S Bayona - Trends and Advances in Information Systems and …, 2018 - Springer
Abstract Knowledge is essential and experience teaches. Therefore, new learning trends in
schools are based on experience, making use of technologies such as Virtual Reality (VR) …
schools are based on experience, making use of technologies such as Virtual Reality (VR) …
Learning with virtual reality: A market analysis of educational and training applications
P Smutny - Interactive Learning Environments, 2023 - Taylor & Francis
The benefits and opportunities of using virtual reality (VR) in education have been the
subject of research for several decades. Descriptions of individual VR applications can be …
subject of research for several decades. Descriptions of individual VR applications can be …
[PDF][PDF] Virtual reality challenges in education and training
Virtual Reality (VR) will soon be something millions of people will be using. It will expand
into a broad spectrum of our current world. VR is a technology that enables the creation of …
into a broad spectrum of our current world. VR is a technology that enables the creation of …
[PDF][PDF] Conceptual Origins, Technological Advancements, and Impacts of Using Virtual Reality Technology in Education.
Educators of the 21st century have to be techno-friendly to cater to students' needs who
embrace the latest technologies. Using visual-based methods like PowerPoint …
embrace the latest technologies. Using visual-based methods like PowerPoint …
[PDF][PDF] A Review of Virtual Reality Applications in an Educational Domain.
G Al Farsi, AM Yusof, A Romli… - … Journal of Interactive …, 2021 - researchgate.net
The use of virtual reality (VR) applications has grown tremendously in recent years. This
paper focuses on the review of existing virtual reality applications in higher educational …
paper focuses on the review of existing virtual reality applications in higher educational …
Virtual reality and its applications in education: Survey
D Kamińska, T Sapiński, S Wiak, T Tikk, RE Haamer… - Information, 2019 - mdpi.com
In the education process, students face problems with understanding due to the complexity,
necessity of abstract thinking and concepts. More and more educational centres around the …
necessity of abstract thinking and concepts. More and more educational centres around the …
Systematic literature review: The use of virtual reality as a learning media
PA Suri, ME Syahputra, ASH Amany, A Djafar - Procedia Computer Science, 2023 - Elsevier
With current technological developments, Virtual Reality can be one of the learning media
that can make users interested and interact while learning. The use of VR in learning such …
that can make users interested and interact while learning. The use of VR in learning such …