[PDF][PDF] Interactive Editing of Large Point Clouds.
This paper describes a new out-of-core multi-resolution data structure for real-time
visualization and interactive editing of large point clouds. In addition, an editing system is …
visualization and interactive editing of large point clouds. In addition, an editing system is …
Visualizing and analyzing the Mona Lisa
As technologies for acquiring 3D data and algorithms for constructing integrated models
evolve, very large data sets representing objects or environments are emerging in various …
evolve, very large data sets representing objects or environments are emerging in various …
Ray‐casted blockmaps for large urban models visualization
We introduce a GPU‐friendly technique that efficiently exploits the highly structured nature of
urban environments to ensure rendering quality and interactive performance of city …
urban environments to ensure rendering quality and interactive performance of city …
[PDF][PDF] A Practical Vision Based Approach to Unencumbered Direct Spatial Manipulation in Virtual Worlds.
We present a practical approach for developing interactive environments that allows
humans to interact with large complex 3D models without them having to manually operate …
humans to interact with large complex 3D models without them having to manually operate …
Multi-grained level of detail using a hierarchical seamless texture atlas
K Niski, B Purnomo, J Cohen - Proceedings of the 2007 symposium on …, 2007 - dl.acm.org
Previous algorithms for view-dependent level of detail provide local mesh refinements either
at the finest granularity or at a fixed, coarse granularity. The former provides triangle-level …
at the finest granularity or at a fixed, coarse granularity. The former provides triangle-level …
[PDF][PDF] Clipmapping on the GPU
R Crawfis, E Noble, M Ford, F Kuck… - … . Computer Science and …, 2007 - researchgate.net
Dealing with high-resolution imagery with billions or trillions of samples is an enormous
challenge that often overwhelms the graphics subsystem of any computer. Silicon Graphics …
challenge that often overwhelms the graphics subsystem of any computer. Silicon Graphics …
[PDF][PDF] Multiresolution Visualization of Massive Models on a Large Spatial 3D Display.
We report on a cluster parallel multiresolution rendering system driving a spatial 3D display
able to give multiple freely moving naked-eye viewers the illusion of seeing virtual objects …
able to give multiple freely moving naked-eye viewers the illusion of seeing virtual objects …
[图书][B] View-dependent level of detail for the parallel rendering of complex models
K Niski - 2007 - search.proquest.com
The ever increasing complexity of 3D models generated by 3D scanners and through
modeling requires ever faster graphics cards to render them at interactive rates …
modeling requires ever faster graphics cards to render them at interactive rates …
[HTML][HTML] Устранение алиасинга при нанесении текстуры на 3 D-объекты в методе обратного трассирования
ВМ Гусятин, ЯВ Чаговец… - … . Серия: Информатика и …, 2007 - cyberleninka.ru
Пропонується метод нанесення векторних та растрових текстур з одночасним
усуненням аліасінгу при синтезі зображення методом зворотного трасування …
усуненням аліасінгу при синтезі зображення методом зворотного трасування …
[PDF][PDF] OPEN INVENTOR EXTENSIONS
J Přibyl, J Pečiva - researchgate.net
ABSTRACT This paper presents Open Inventor extensions for working with offline divided
models over a network. There are in fact two extensions. The first one adds a functionality for …
models over a network. There are in fact two extensions. The first one adds a functionality for …