A meta‐analysis of active video games on health outcomes among children and adolescents

Z Gao, S Chen, D Pasco, Z Pope - Obesity reviews, 2015 - Wiley Online Library
This meta‐analysis synthesizes current literature concerning the effects of active video
games (AVGs) on children/adolescents' health‐related outcomes. A total of 512 published …

Effects of school-based physical activity interventions on cognition and academic achievement: a systematic review

G Mura, M Vellante, A Egidio Nardi… - CNS & Neurological …, 2015 - ingentaconnect.com
Schools are an ideal setting to implement physical activity programs targeted at youths'
learning and intellectual abilities, as exercise has been associated with improvement in …

A comparison of children's physical activity levels in physical education, recess, and exergaming

Z Gao, S Chen, DF Stodden - Journal of Physical …, 2015 - journals.humankinetics.com
Purpose: To compare young children's different intensity physical activity (PA) levels in
physical education, recess and exergam-ing programs. Methods: Participants were 140 first …

[HTML][HTML] Operationalizing physical literacy: The potential of active video games

H Sun - Journal of Sport and Health Science, 2015 - Elsevier
The core idea of physical literacy is a mind-body integrated, holistic approach to physical
activity. A physically literate individual is expected to be cognitively knowledgeable …

The efficacy of exergames for social relatedness in online physical education

BJ Kooiman, DP Sheehan - Cogent Education, 2015 - Taylor & Francis
Online physical education (OLPE) has been viewed as an oxymoron. Physical education
curriculum at all levels seeks to help learners grow socially in the way they interact and deal …

The impact of active video gaming on weight in youth: A meta-analysis

RE Bochner, KM Sorensen… - Clinical …, 2015 - journals.sagepub.com
The prevalence of obesity has more than doubled in children and tripled in adolescents over
the past 30 years. 1, 2 In 2009-2010, nearly one third (31.8%) of US children and …

A mobile serious game for lifestyle change: Conveying nutritional knowledge and motivation through play

I Dunwell, R Dixon, D Morosini - 2015 International Conference …, 2015 - ieeexplore.ieee.org
This paper describes work in progress to create a serious game integrated with an
ecosystem of services towards overall project goals of ethically recording, analysing, and …

[PDF][PDF] Physical activity in Latino communities

RT Adeigbe, AG Ramirez - NAM Perspectives, 2015 - nam.edu
Latino health is increasingly synonymous with the future of US health, yet the nation's largest
and still-growing minority group continues to live in communities with reduced access to …

Multiplayer kinect serious games: A review

A Alshammari, D Whittinghill - International Journal of Game-Based …, 2015 - igi-global.com
Single and multiplayer serious Kinect games have been used in many different areas,
including education. Due to its relative newness as a technology, a dearth of literature exists …

[PDF][PDF] Impact of an active educational video game on children's motivation, science knowledge, and physical activity

Y Gao - Journal of Sport and Health Science, 2015 - cyberleninka.org
Background: Active educational video games (AVGs) appear to have a positive effect on
elementary school students' motivation leading to enhanced learning outcomes. The …