Internet, video game and mobile phone addiction in children and adolescents: A case-control study.

A Menendez-García, A Jiménez-Arroyo… - …, 2022 - search.ebscohost.com
English The use of new technologies has become widespread worldwide. There is
increasing concern about “Internet addiction disorder”(IAD),“Internet gaming disorder”(IGD) …

Effectiveness of a mobile app-based educational intervention to treat internet gaming disorder among Iranian adolescents: study protocol for a randomized controlled …

AH Pakpour, S Fazeli, IM Zeidi, Z Alimoradi… - Trials, 2022 - Springer
Background The use of video games, a hobby for many teenagers in their leisure time, has
brought with it a new potential for concerns. Internet gaming disorder (IGD) is a mental …

Relationship between medical students' perceived stress and Gaming Behavior at King Saud University

TH Almigbal, AA Alrasheed, ES Almutairi… - BioMed research …, 2022 - Wiley Online Library
Gaming addiction has gradually developed among medical students and has been a
contentious topic for nearly a decade. This study is aimed at estimating the prevalence of …

Ergenlerde dijital oyun bağımlılığı ile sosyal beceriler arasındaki ilişki

H Aslan, M Başcıllar, K Karataş - Bağımlılık Dergisi, 2022 - dergipark.org.tr
Amaç: Bu çalışmanın amacı 13-17 yaş arası çocukların dijital oyun bağımlılığı ile sosyal
becerileri arasındaki ilişkileri incelemek ve çocukların sahip oldukları sosyal becerileri …

UTJECAJ TIMSKE KOMUNIKACIJE U VIDEO IGRAMA NA REZULTAT I OSJEĆAJE IGRAČA

V Prevarek, T Grmuša - Media, culture and public relations, 2022 - hrcak.srce.hr
Sažetak Esport je grana industrije zabave koja je u eksponencijalnom rastu te svake godine
privlači sve više igrača, fanova i pratitelja. Esport podrazumijeva natjecanje u igranju video …

Okul öncesi dönem çocukların dijital oyun bağımlılık eğilimleri ile anne-çocuk ilişkisinin incelenmesi

T Emiroğlu İlvan - 2022 - 194.27.101.233
Bu araştırmada 48-72 aylık okul öncesi dönem çocukların dijital oyun bağımlılık eğilim
düzeyleri ile anne-çocuk ilişkisi ele alınmıştır. Ayrıca çocukların cinsiyeti, yaşı, okul öncesi …

Uso de videojuegos y habilidades sociales en adolescentes de sexto, octavo y undécimo grado de una Institución Educativa de Bucaramanga

AF Ortíz Villamizar, MG Oviedo Martínez - 2022 - repository.unab.edu.co
Los videojuegos continúan teniendo un papel importante en algunos espacios de
socialización, fundamentales para niños y adolescentes. La pandemia por el COVID-19 …

Computer games as a subject of psychological research–negative and positive aspects of gaming

M Paleczna - Replay. The Polish Journal of Game Studies, 2022 - ceeol.com
Computer games are an interactive form of entertainment that is popular with younger and
younger players. Therefore researchers are actively seeking information on the …

[PDF][PDF] Hubungan antara Kecanduan Game Internet dengan Keterampilan Sosial pada Remaja di Kota Yogyakarta

DNH Laksono, H Subekti… - Jurnal Keperawatan Klinis …, 2022 - academia.edu
Latar belakang: Sebagian besar penduduk Indonesia merupakan pengguna internet.
Remaja yang terlalu sering bermain game internet memiliki risiko untuk mengalami …

[PDF][PDF] The relationship between computer-game-type preference and personality traits, moral foundations, and self-regulation among young adults

L GLINKINA, V VASILENKO - Annual Review of Cybertherapy and …, 2022 - researchgate.net
With the growing popularity of computer games and the rapid development of this industry, it
seems critical to have an up-to-date classification of computer-game types that won't grow …