Home-based technologies for stroke rehabilitation: A systematic review
Background Many forms of home-based technology targeting stroke rehabilitation have
been devised, and a number of human factors are important to their application, suggesting …
been devised, and a number of human factors are important to their application, suggesting …
A review of 25 years of CSCW research in healthcare: contributions, challenges and future agendas
G Fitzpatrick, G Ellingsen - Computer Supported Cooperative Work (CSCW …, 2013 - Springer
CSCW as a field has been concerned since its early days with healthcare, studying how
healthcare work is collaboratively and practically achieved and designing systems to …
healthcare work is collaboratively and practically achieved and designing systems to …
WeBuildAI: Participatory framework for algorithmic governance
Algorithms increasingly govern societal functions, impacting multiple stakeholders and
social groups. How can we design these algorithms to balance varying interests in a moral …
social groups. How can we design these algorithms to balance varying interests in a moral …
Self-determination theory in HCI games research: Current uses and open questions
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
Kinerehab: a kinect-based system for physical rehabilitation: a pilot study for young adults with motor disabilities
JD Huang - The proceedings of the 13th international ACM …, 2011 - dl.acm.org
This study used Microsoft's Kinect motion sensor to develop an intelligent rehabilitation
system. Through discussion with physical therapists at the Kaohsiung County Special …
system. Through discussion with physical therapists at the Kaohsiung County Special …
Configuring participation: on how we involve people in design
The term'participation'is traditionally used in HCI to describe the involvement of users and
stakeholders in design processes, with a pretext of distributing control to participants to …
stakeholders in design processes, with a pretext of distributing control to participants to …
Self-care technologies in HCI: Trends, tensions, and opportunities
Many studies show that self-care technologies can support patients with chronic conditions
and their carers in understanding the ill body and increasing control of their condition …
and their carers in understanding the ill body and increasing control of their condition …
Personal informatics for everyday life: How users without prior self-tracking experience engage with personal data
The spreading of devices and applications allowing people to collect personal information
opens new opportunities for Personal Informatics. Although many of these tools are already …
opens new opportunities for Personal Informatics. Although many of these tools are already …
Older adults' physical activity and exergames: a systematic review
DL Kappen, P Mirza-Babaei… - International Journal of …, 2019 - Taylor & Francis
Exertion games, also referred to as exergames, have become popular because they
combine physical activity (PA) with game mechanics, such as actions, challenges, and …
combine physical activity (PA) with game mechanics, such as actions, challenges, and …
Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research
Researchers in HCI and behavioral science are increasingly exploring the use of technology
to support behavior change in domains such as health and sustainability. This work …
to support behavior change in domains such as health and sustainability. This work …