The state of immersive technology research: A literature analysis
Despite the increase in scholarly attention paid to immersive technology, such as
augmented reality and virtual reality, few studies have been conducted on the current state …
augmented reality and virtual reality, few studies have been conducted on the current state …
Enhancing our lives with immersive virtual reality
M Slater, MV Sanchez-Vives - Frontiers in Robotics and AI, 2016 - frontiersin.org
Virtual reality (VR) started about 50 years ago in a form we would recognize today [stereo
head-mounted display (HMD), head tracking, computer graphics generated images] …
head-mounted display (HMD), head tracking, computer graphics generated images] …
The effectiveness of virtual reality exercise on individual's physiological, psychological and rehabilitative outcomes: a systematic review
J Qian, DJ McDonough, Z Gao - International journal of environmental …, 2020 - mdpi.com
Objective purpose: This review synthesized the literature examining the effects of virtual
reality (VR)-based exercise on physiological, psychological, and rehabilitative outcomes in …
reality (VR)-based exercise on physiological, psychological, and rehabilitative outcomes in …
A meta-analysis of virtual reality training programs for social skill development
MC Howard, MB Gutworth - Computers & Education, 2020 - Elsevier
Recent years have seen an increase in the number of researchers and practitioners
applying virtual reality (VR) to develop social skills, but varying levels of success have been …
applying virtual reality (VR) to develop social skills, but varying levels of success have been …
Augmented visual, auditory, haptic, and multimodal feedback in motor learning: a review
It is generally accepted that augmented feedback, provided by a human expert or a technical
display, effectively enhances motor learning. However, discussion of the way to most …
display, effectively enhances motor learning. However, discussion of the way to most …
Emergence of virtual reality as a tool for upper limb rehabilitation: incorporation of motor control and motor learning principles
The primary focus of rehabilitation for individuals with loss of upper limb movement as a
result of acquired brain injury is the relearning of specific motor skills and daily tasks. This …
result of acquired brain injury is the relearning of specific motor skills and daily tasks. This …
Virtual reality exercise for anxiety and depression: A preliminary review of current research in an emerging field
Objective: Although current evidence supports the use of virtual reality (VR) in the treatment
of mental disorders, it is unknown whether VR exercise would be beneficial to mental health …
of mental disorders, it is unknown whether VR exercise would be beneficial to mental health …
The use of virtual reality to influence motivation, affect, enjoyment, and engagement during exercise: A scoping review
Many adults are physically inactive. While the reasons are complex, inactivity is, in part,
influenced by the presence of negative feelings and low enjoyment during exercise. While …
influenced by the presence of negative feelings and low enjoyment during exercise. While …
Performance improvement and skill transfer in table tennis through training in virtual reality
Sports professionals have been increasingly using Virtual Reality (VR) for training and
assessment of skill-based sports. Yet fundamental questions about the virtue of VR training …
assessment of skill-based sports. Yet fundamental questions about the virtue of VR training …
Paying attention in metaverse: an experiment on spatial attention allocation in extended reality shopping
Purpose Metaverse, that is extended reality (XR)-based technologies such as augmented
reality (AR) and virtual reality (VR), are increasingly believed to facilitate fundamental …
reality (AR) and virtual reality (VR), are increasingly believed to facilitate fundamental …