Perceptual spatial audio recording, simulation, and rendering: An overview of spatial-audio techniques based on psychoacoustics
H Hacihabiboglu, E De Sena… - IEEE Signal …, 2017 - ieeexplore.ieee.org
Developments in immersive audio technologies have been evolving in two directions:
physically motivated systems and perceptually motivated systems. Physically motivated …
physically motivated systems and perceptually motivated systems. Physically motivated …
All-round ambisonic panning and decoding
F Zotter, M Frank - Journal of the audio engineering society, 2012 - aes.org
All-Round Ambisonic Panning (AllRAP) is an algorithm for arbitrary loudspeaker
arrangements, aiming at the creation of phantom sources of stable loudness and adjustable …
arrangements, aiming at the creation of phantom sources of stable loudness and adjustable …
An extended binaural real-time auralization system with an interface to research hearing aids for experiments on subjects with hearing loss
Theory and implementation of acoustic virtual reality have matured and become a powerful
tool for the simulation of entirely controllable virtual acoustic environments. Such virtual …
tool for the simulation of entirely controllable virtual acoustic environments. Such virtual …
[图书][B] Spatial sound generation and perception by amplitude panning techniques
V Pulkki - 2001 - aaltodoc.aalto.fi
Spatial audio aims to recreate or synthesize spatial attributes when reproducing audio over
loudspeakers or headphones. Such spatial attributes include, for example, locations of …
loudspeakers or headphones. Such spatial attributes include, for example, locations of …
SPARTA & COMPASS: Real-time implementations of linear and parametric spatial audio reproduction and processing methods
L McCormack, A Politis - AES International Conference on …, 2019 - research.aalto.fi
This paper summarises recent developments at the Acoustics Lab, Aalto University, Finland,
regarding real-time implementations of both fundamental and advanced methods for …
regarding real-time implementations of both fundamental and advanced methods for …
[PDF][PDF] DBAP–distance-based amplitude panning
T Lossius, P Baltazar, T de la Hogue - ICMC, 2009 - academia.edu
Most common techniques for spatialization require the listener to be positioned at a “sweet
spot” surrounded by loudspeakers. For practical concert, stage, and installation applications …
spot” surrounded by loudspeakers. For practical concert, stage, and installation applications …
Energy-preserving ambisonic decoding
F Zotter, H Pomberger… - Acta Acustica united with …, 2012 - ingentaconnect.com
Ambisonics with height is a three-dimensional sound field reproduction technique for
spherical loudspeaker arrangements surrounding the reproduction area. It employs …
spherical loudspeaker arrangements surrounding the reproduction area. It employs …
Spatialized audio rendering for immersive virtual environments
We present a spatialized audio rendering system for the use in immersive virtual
environments. The system is optimized for rendering a sufficient number of dynamically …
environments. The system is optimized for rendering a sufficient number of dynamically …
Development of the MPEG-H TV audio system for ATSC 3.0
RL Bleidt, D Sen, A Niedermeier… - IEEE Transactions …, 2017 - ieeexplore.ieee.org
A new TV audio system based on the MPEG-H 3D audio standard has been designed,
tested, and implemented for ATSC 3.0 broadcasting. The system offers immersive sound to …
tested, and implemented for ATSC 3.0 broadcasting. The system offers immersive sound to …
[图书][B] Phantom sources using multiple loudspeakers in the horizontal plane
M Frank - 2013 - phaidra.kug.ac.at
This work investigates phantom sources created by amplitude panning in the horizontal
plane. Although there exist models about the perception of phantom sources in literature …
plane. Although there exist models about the perception of phantom sources in literature …