Hand gesture-based interactive puppetry system to assist storytelling for children

H Liang, J Chang, IK Kazmi, JJ Zhang, P Jiao - The Visual Computer, 2017 - Springer
Digital techniques have been used to assist narrative and storytelling, especially in many
pedagogical practices. With the rapid development of HCI techniques, saturated with digital …

I'm in the game: embodied puppet interface improves avatar control

A Mazalek, S Chandrasekharan, M Nitsche… - Proceedings of the fifth …, 2010 - dl.acm.org
We have developed an embodied puppet interface that translates a player's body
movements to a virtual character, thus enabling the player to have a fine grained and …

Design of embodied interfaces for engaging spatial cognition

PG Clifton, JSK Chang, G Yeboah, A Doucette… - … research: principles and …, 2016 - Springer
Aspects of spatial cognition, specifically spatial skills, are strongly correlated with interest
and success in STEM courses and STEM-related professions. Because growth in STEM …

Ideomotor design: Using common coding theory to derive novel video game interactions

S Chandrasekharan, A Mazalek, M Nitsche… - Pragmatics & …, 2010 - jbe-platform.com
Recent experiments show video games have a range of positive cognitive effects, such as
improvement in attention, spatial cognition and mental rotation, and also overcoming of …

Puppet Narrator: utilizing motion sensing technology in storytelling for young children

H Liang, J Chang, IK Kazmi, JJ Zhang… - 2015 7th International …, 2015 - ieeexplore.ieee.org
Using avatars in storytelling to assist narration has proved to be beneficial on promoting
creativity, collaboration and intimacy among young children. Development of novel Human …

The non-myth of the noble red: exploring Brechtian principles of storytelling and performance in the authoring of a tangible narrative

D Echeverri - Proceedings of the 14th Conference on Creativity and …, 2022 - dl.acm.org
World-building is among the most relevant and challenging aspects of authoring an
interactive digital narrative. These challenges can even be more significant when designing …

Integrating Brechtian Concepts in the Design of a Tangible Narrative: The Case of “The Non-myth of the Noble Red

D Echeverri - International Conference on Interactive Digital …, 2022 - Springer
Extending previous research on tangible narratives, this paper introduces a new design
case-The Non-myth of the Noble Red. The preliminary work for building the case draws from …

Perceptual-motor interaction: some implications for HCI

TN Welsh, R Chua, DJ Weeks… - The Human-Computer …, 2007 - taylorfrancis.com
An information-processing analysis describes observed behavior in terms of the encoding of
perceptual information, the manner in which internal psychological subsystems utilize the …

Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red

D Echeverri - … of the Eighteenth International Conference on …, 2024 - dl.acm.org
The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets
with digital storytelling in an integrated physical storyworld. This narrative employs …

Designing embodied interfaces to support spatial ability

P Clifton - Proceedings of the 8th International Conference on …, 2014 - dl.acm.org
In this paper, I describe the motivation for and the background necessary to develop and
evaluate an early set of design guidelines for creating tangible and embodied interfaces that …