Hand gesture-based interactive puppetry system to assist storytelling for children
Digital techniques have been used to assist narrative and storytelling, especially in many
pedagogical practices. With the rapid development of HCI techniques, saturated with digital …
pedagogical practices. With the rapid development of HCI techniques, saturated with digital …
I'm in the game: embodied puppet interface improves avatar control
We have developed an embodied puppet interface that translates a player's body
movements to a virtual character, thus enabling the player to have a fine grained and …
movements to a virtual character, thus enabling the player to have a fine grained and …
Design of embodied interfaces for engaging spatial cognition
PG Clifton, JSK Chang, G Yeboah, A Doucette… - … research: principles and …, 2016 - Springer
Aspects of spatial cognition, specifically spatial skills, are strongly correlated with interest
and success in STEM courses and STEM-related professions. Because growth in STEM …
and success in STEM courses and STEM-related professions. Because growth in STEM …
Ideomotor design: Using common coding theory to derive novel video game interactions
S Chandrasekharan, A Mazalek, M Nitsche… - Pragmatics & …, 2010 - jbe-platform.com
Recent experiments show video games have a range of positive cognitive effects, such as
improvement in attention, spatial cognition and mental rotation, and also overcoming of …
improvement in attention, spatial cognition and mental rotation, and also overcoming of …
Puppet Narrator: utilizing motion sensing technology in storytelling for young children
Using avatars in storytelling to assist narration has proved to be beneficial on promoting
creativity, collaboration and intimacy among young children. Development of novel Human …
creativity, collaboration and intimacy among young children. Development of novel Human …
The non-myth of the noble red: exploring Brechtian principles of storytelling and performance in the authoring of a tangible narrative
D Echeverri - Proceedings of the 14th Conference on Creativity and …, 2022 - dl.acm.org
World-building is among the most relevant and challenging aspects of authoring an
interactive digital narrative. These challenges can even be more significant when designing …
interactive digital narrative. These challenges can even be more significant when designing …
Integrating Brechtian Concepts in the Design of a Tangible Narrative: The Case of “The Non-myth of the Noble Red”
D Echeverri - International Conference on Interactive Digital …, 2022 - Springer
Extending previous research on tangible narratives, this paper introduces a new design
case-The Non-myth of the Noble Red. The preliminary work for building the case draws from …
case-The Non-myth of the Noble Red. The preliminary work for building the case draws from …
Perceptual-motor interaction: some implications for HCI
TN Welsh, R Chua, DJ Weeks… - The Human-Computer …, 2007 - taylorfrancis.com
An information-processing analysis describes observed behavior in terms of the encoding of
perceptual information, the manner in which internal psychological subsystems utilize the …
perceptual information, the manner in which internal psychological subsystems utilize the …
Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red
D Echeverri - … of the Eighteenth International Conference on …, 2024 - dl.acm.org
The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets
with digital storytelling in an integrated physical storyworld. This narrative employs …
with digital storytelling in an integrated physical storyworld. This narrative employs …
Designing embodied interfaces to support spatial ability
P Clifton - Proceedings of the 8th International Conference on …, 2014 - dl.acm.org
In this paper, I describe the motivation for and the background necessary to develop and
evaluate an early set of design guidelines for creating tangible and embodied interfaces that …
evaluate an early set of design guidelines for creating tangible and embodied interfaces that …