A window to your smartphone: exploring interaction and communication in immersive vr with augmented virtuality

AP Desai, L Pena-Castillo… - 2017 14th conference …, 2017 - ieeexplore.ieee.org
A major drawback of most Head Mounted Displays (HMDs) used in immersive Virtual Reality
(VR) is the visual and social isolation of users from their real-world surroundings while …

See-through techniques for referential awareness in collaborative virtual reality

F Argelaguet, A Kulik, A Kunert, C Andujar… - International Journal of …, 2011 - Elsevier
Multi-user virtual reality systems enable natural collaboration in shared virtual worlds. Users
can talk to each other, gesture and point into the virtual scenery as if it were real. As in …

[PDF][PDF] Use of virtual reality in participatory design

M Loyola, B Rossi, C Montiel… - … ; Editora Blucher: Porto …, 2019 - pdf.blucher.com.br
Virtual Reality technology was used as a visualization tool in a participatory design process
of an urban design project in Santiago, Chile. Community members with little or no familiarity …

Mixed reality in the 3D virtual room arrangement

D Herumurti, A Yuniarti, I Kuswardayan… - … on Information & …, 2017 - ieeexplore.ieee.org
This research implements Mixed Reality to develop an innovative application in the virtual
room arrangement in order to plan, design, and arrange the furniture at home. Mixed reality …

[PDF][PDF] A layer-based 3d virtual environment for architectural collaboration

S Schmidt, G Bruder… - Proceedings of the …, 2015 - edit.fis.uni-hamburg.de
Architectural design processes involve a variety of users with different levels of expertise
such as architects, engineers, investors or end customers. An efficient process requires all …

From point cloud based models to VR visualization for Cultural Heritage at risk: St. Nicola Church in Tolentino

C Borriello - 2018 - webthesis.biblio.polito.it
La Cultura, nelle sue espressioni tangibili e intangibili, ha un valore di civiltà e per questa
ragione deve essere preservata come gesto nei confronti dell'umanità intera. Il Patrimonio …

A VRLE Design Scheme for the Learning of Film Making

X Qiao, Z Liu, Y Jin - … . Ubiquitous and Virtual Environments for Learning …, 2019 - Springer
Education of film making has made great progress since the earliest film and television
departments were established in American universities in early 1960s. Nowadays, students …

[PDF][PDF] HAND SEGMENTATION USED IN VIRTUAL ENVIRONMENT

CY Kuo, S Fuh - csie.ntu.edu.tw
In this paper, we propose a hand segmentation and the finger numbers detection method for
interacting with virtual object. We used skin color detection to get the skin color region …