A scoping review of digital game-based technology on English language learning

Z Xu, Z Chen, L Eutsler, Z Geng, A Kogut - … Technology Research and …, 2020 - Springer
Learning with games has been increasing in practice, but studies of the features and
learning outcomes involving digital games to develop language learning are scarce. This …

Digital game-based technology for English language learning in preschools and primary schools: A systematic analysis

CA Ongoro, YY Fanjiang - IEEE Transactions on Learning …, 2023 - ieeexplore.ieee.org
This article aims to provide a systematic review of existing research on the use of digital
game-based learning (DGBL) technology for foreign language (English) in preschool and …

The effect of educational computer games on students' academic achievements and attitudes towards English lesson

S Yeşilbağ, Ö Korkmaz, R Çakir - Education and Information Technologies, 2020 - Springer
This study aims to determine the effects of educational computer games on the tenth grades
students' academic achievement and attitudes towards the course. The research was …

The role of autocorrect software use in learning English as a foreign language

M Rahimi, A Shahryari - Technology of Education Journal (TEJ), 2019 - jte.sru.ac.ir
Background and Objective: With the expansion of technology infrastructure and the
increasing penetration of smartphones, the use of new technologies and applications …

[PDF][PDF] Personalized mobile learning system to enhance language learning outcomes

M Al-Razgan, H Alotaibi - Indian Journal of Science and …, 2019 - researchgate.net
Objectives: This study describes the development and evaluation of a personalized mobile
language learning system to teach and improve spelling. Methods/Statistical Analysis: The …

A descriptive analysis of digital game-based foreign language education

İY Kazu, M Kuvvetli - Focus on ELT Journal, 2023 - focusonelt.com
Digital games are increasingly being used for foreign language learning; a trend that has
grown popular recently. This research dives deeply into this topic, assessing different skill …

[PDF][PDF] A systematic literature review on using game-based learning to enhance English vocabulary and spelling for primary school pupils

CDM Yieng, AA Aziz - International Journal of Academic Research …, 2022 - researchgate.net
Learning English at a young age always start with the words level before moving on to
phrases and sentences. A large vocabulary helps to prosper pupils' proficiency in four basic …

Teachers' Perspectives on Digital Game-Based Language Learning for Arabic Language in Malaysian Primary Schools

G bin Zainuddin, SR bt Ramlan… - 4th International …, 2021 - atlantis-press.com
The interest in using digital games in language learning has increased in recent years.
Researchers and education practitioners are turning their attention towards serious games …

[PDF][PDF] The pedagogical potential of digital games to enhance the learning of spelling for English second language learners in a Persian Gulf state

K Kirkwood - 2023 - dro.deakin.edu.au
This thesis identifies effective approaches for teaching English spelling to Arabic native
English as a Second Language (ESL) learners. This was achieved through a qualitative …

Educational video games for learning English vocabulary: Methodology of empirical research

J Qiao, JR Woodward, AS Alam - Handbook of research on acquiring …, 2022 - igi-global.com
Researchers have been exploring the potential of educational video games for learning
English vocabulary. The primary focus is on two questions:(1) Can educational video games …