How has gamification within digital platforms affected self-regulated learning skills during the COVID-19 pandemic? Mixed-methods research
W Alhalafawy, MT Zaki - International Journal of Emerging …, 2022 - learntechlib.org
Gamification systems on digital platforms are among the essential systems that can motivate
learners towards achieving educational gains and goals. Self-regulated learning skills …
learners towards achieving educational gains and goals. Self-regulated learning skills …
[PDF][PDF] A conceptual framework for integrating gamification in elearning systems based on instructional design model
HA Yamani - International Journal of Emerging Technologies in …, 2021 - researchgate.net
Gamification technology can significantly improve learners' motivation, so designing
appropriate gamification can contribute to the acceptance of eLearning content by learners …
appropriate gamification can contribute to the acceptance of eLearning content by learners …
[PDF][PDF] Applying gamification technique and virtual reality for prehistoric learning toward the metaverse
Abstract—Technological development provides many benefits in learning process, such
as the development of the learning method, media, strategy, and design. Based on the …
as the development of the learning method, media, strategy, and design. Based on the …
Gamification in Higher Education: A Review of the Literature.
B Castillo-Parra, BG Hidalgo-Cajo… - World Journal on …, 2022 - ERIC
Gamification is a learning technique that transfers the mechanics of games to the
educational environment in order to achieve better pedagogical results mediated by …
educational environment in order to achieve better pedagogical results mediated by …
Universal models and platforms in e-learning
V Shurygin, A Berestova, T Litvinova… - … Journal of Emerging …, 2021 - learntechlib.org
The study describes the effectiveness of digital technological solutions in education.
Students, postgraduates, teachers, and medical business representatives have tested a …
Students, postgraduates, teachers, and medical business representatives have tested a …
Factors influencing the implementation of gamification for learning in information systems education
Current technological advancements urge institutions to generate graduates capable of
contributing to the industrial world. Information Systems is one of the scientific subjects …
contributing to the industrial world. Information Systems is one of the scientific subjects …
Synthesis of problem-based interactive digital storytelling learning model under gamification environment promotes students' problem-solving skills
A Poonsawad, J Srisomphan… - International Journal of …, 2022 - learntechlib.org
The aims of this study were to synthesize and evaluate the efficiency of problem-based
interactive digital storytelling learning model under gamifi-cation environment for promoting …
interactive digital storytelling learning model under gamifi-cation environment for promoting …
[PDF][PDF] The synthesis of a model of problem-based learning with the gamification concept to enhance the problem-solving skills for high vocational certificate
R Kladchuen, J Srisomphan - International Journal of …, 2021 - pdfs.semanticscholar.org
Work in the 21st century places an emphasis on the analytical and problem-solving skills of
employees as well as on new adaptability knowledge. Education nowadays needs workers …
employees as well as on new adaptability knowledge. Education nowadays needs workers …
[PDF][PDF] Designing Gamified Learning Management Systems for Higher Education
Abstract—Gamification is the application of game elements in non-gaming situations such
as education. This technique can be used to improve student learning motivation …
as education. This technique can be used to improve student learning motivation …
Rising Gamification in Health Education: A Bibliometric Study
Background The rising gamification in educational contexts has been driven by its potential
to increase student motivation, engagement, interest and learning outcomes. Thanks to …
to increase student motivation, engagement, interest and learning outcomes. Thanks to …