A survey on synchronous augmented, virtual, andmixed reality remote collaboration systems

A Schäfer, G Reis, D Stricker - ACM Computing Surveys, 2022 - dl.acm.org
Remote collaboration systems have become increasingly important in today's society,
especially during times when physical distancing is advised. Industry, research, and …

Estimating VR Sickness and user experience using different HMD technologies: An evaluation study

A Somrak, I Humar, MS Hossain, MF Alhamid… - Future Generation …, 2019 - Elsevier
This paper presents results of a user study of the effects of virtual reality technology on VR
Sickness and User Experience. In our study the participants watched two different …

Measuring mental workload with the NASA-TLX needs to examine each dimension rather than relying on the global score: an example with driving

E Galy, J Paxion, C Berthelon - Ergonomics, 2018 - Taylor & Francis
The distinction between several components of mental workload is often made in the
ergonomics literature. However, measurements used are often established from a global …

Smart operators: How Industry 4.0 is affecting the worker's performance in manufacturing contexts

M Salvatore, R Stefano - Procedia Computer Science, 2021 - Elsevier
The fourth industrial revolution is affecting the workforce at strategical, tactical, and
operational levels and it is leading to the development of new careers with precise and …

Understanding group behavior in virtual reality: A large-scale, longitudinal study in the metaverse

E Han, MR Miller, N Ram, KL Nowak… - 72nd Annual …, 2022 - papers.ssrn.com
Networked virtual reality (VR) allows people to interact via avatars. The metaverse, or the
promise of experiences in immersive digital worlds, is technologically possible but a …

Working together on diverse tasks: A longitudinal study on individual workload, presence and emotional recognition in collaborative virtual environments

N Khojasteh, AS Won - Frontiers in Virtual Reality, 2021 - frontiersin.org
Numerous studies have shown the potential benefits of collaborative virtual environments
(CVEs) for distributed teams. However, there are few longitudinal studies on collaboration in …

Point-cloud avatars to improve spatial communication in immersive collaborative virtual environments

G Gamelin, A Chellali, S Cheikh, A Ricca… - Personal and Ubiquitous …, 2021 - Springer
Collaborative virtual environments allow remote users to work together in a shared 3D
space. To take advantage of the possibilities offered by such systems, their design must …

Challenges and design considerations for multimodal asynchronous collaboration in VR

K Chow, C Coyiuto, C Nguyen, D Yoon - Proceedings of the ACM on …, 2019 - dl.acm.org
Studies on collaborative virtual environments (CVEs) have suggested capture and later
replay of multimodal interactions (eg, speech, body language, and scene manipulations) …

A user study on view-sharing techniques for one-to-many mixed reality collaborations

G Lee, HY Kang, JM Lee, JH Han - 2020 IEEE Conference on …, 2020 - ieeexplore.ieee.org
In a one-to-many mixed reality collaboration environment, where multiple local users
wearing AR headsets are supervised by a remote expert wearing a VR HMD, we evaluated …

A mixed reality interface for a digital twin based crane

X Tu, J Autiosalo, A Jadid, K Tammi, G Klinker - Applied Sciences, 2021 - mdpi.com
Featured Application A proof-of-concept version of a mixed reality application for controlling
and monitoring a digital twin based overhead crane, featured by interactivity, flexibility, and …