Non-rigid HCI: A review of deformable interfaces and input

A Boem, GM Troiano - Proceedings of the 2019 on Designing Interactive …, 2019 - dl.acm.org
Deformable interfaces are emerging in HCI and prototypes show potential for non-rigid
interactions. Previous reviews looked at deformation as a material property of shape …

Analysis and classification of shape-changing interfaces for design and application-based research

M Sturdee, J Alexander - ACM Computing Surveys (CSUR), 2018 - dl.acm.org
Shape-changing interfaces are physically tangible, interactive devices, surfaces, or spaces
that allow for rich, organic, and novel experiences with computational devices. Over the last …

iSoft: a customizable soft sensor with real-time continuous contact and stretching sensing

SH Yoon, K Huo, Y Zhang, G Chen, L Paredes… - Proceedings of the 30th …, 2017 - dl.acm.org
We present iSoft, a single volume soft sensor capable of sensing real-time continuous
contact and unidirectional stretching. We propose a low-cost and an easy way to fabricate …

Theoretically-Defined vs. User-Defined Squeeze Gestures

S Villarreal-Narvaez, A Sluÿters… - Proceedings of the …, 2022 - dl.acm.org
This paper presents theoretical and empirical results about user-defined gesture
preferences for squeezable objects by focusing on a particular object: a deformable cushion …

MultiSoft: Soft sensor enabling real-time multimodal sensing with contact localization and deformation classification

SH Yoon, L Paredes, K Huo, K Ramani - Proceedings of the ACM on …, 2018 - dl.acm.org
We introduce MultiSoft, a multilayer soft sensor capable of sensing real-time contact
localization, classification of deformation types, and estimation of deformation magnitudes …

A Neural Network-based Low-cost Soft Sensor for Touch Recognition and Deformation Capture

Y Fan, N Pietroni, S Ferguson - Proceedings of the 2023 ACM Designing …, 2023 - dl.acm.org
We propose a novel, cost-effective soft sensor capable of detecting contact force, multiple
touch points, and reflecting sensor interaction in real-time with a 3D virtual surface …

Bendtroller: An exploration of in-game action mappings with a deformable game controller

P Shorey, A Girouard - Proceedings of the 2017 CHI Conference on …, 2017 - dl.acm.org
We explore controller input mappings for games using a deformable prototype that
combines deformation gestures with standard button input. In study one, we tested discrete …

3D deformation capture via a configurable self-sensing IMU sensor network

Z Zhou, P Chen, Y Lu, Q Cui, D Pan, Y Liu, J Li… - Proceedings of the …, 2023 - dl.acm.org
Motion capture technologies reconstruct human movements and have wide-ranging
applications. Mainstream research on motion capture can be divided into vision-based …

Bendy: Exploring mobile gaming with flexible devices

J Lo, A Girouard - Proceedings of the Eleventh International Conference …, 2017 - dl.acm.org
We explore the use of bend gestures in gaming with flexible devices and investigate the size
differences between smartphones and tablets. We conducted a study asking users to select …

Effects of bend gesture training on learnability and memorability in a mobile game

E Fares, V Cheung, A Girouard - Proceedings of the 2017 acm …, 2017 - dl.acm.org
Bend gestures can be used as a form of Around Device Interaction to address usability
issues in touchscreen mobile devices. Yet, it is unclear whether bend gestures can be easily …