[图书][B] Moving data: The iPhone and the future of media
P Snickars, P Vonderau - 2012 - books.google.com
The iPhone has revolutionized not only how people communicate but also how we consume
and produce culture. Combining traditional and social media with mobile connectivity …
and produce culture. Combining traditional and social media with mobile connectivity …
Haptic vision, footwork, place-making: A peripatetic phenomenology of the mobile phone pedestrian
I Richardson, R Wilken - 2009 - figshare.swinburne.edu.au
In this paper we aim to develop a post-phenomenology of walking through an analysis of the
relation between pedestrian mobility and the use of mobile devices, and then apply this …
relation between pedestrian mobility and the use of mobile devices, and then apply this …
I'm here! Conspicuous geomedia practices and the reproduction of social positions on social media
ABSTRACT 'Checking in'at or 'tagging'oneself to various places on social media constitute
online representations that contribute to the classification, or 'making', of places. At the same …
online representations that contribute to the classification, or 'making', of places. At the same …
Navimation: Exploring time, space & motion in the design of screen-based interfaces
JO Eikenes, A Morrison - 2010 - aho.brage.unit.no
Screen-based user interfaces now include dynamic and moving elements that transform the
screen space and relations of mediated content. These changes place new demands on …
screen space and relations of mediated content. These changes place new demands on …
Theoretical consoles: Concepts for gadget analysis
N Verhoeff - Journal of Visual Culture, 2009 - journals.sagepub.com
Theoretical objects are things that compel us to propose, interrogate, and theorize. They
counter the influence of approaches that try to define, position, and fix. The mobile, handheld …
counter the influence of approaches that try to define, position, and fix. The mobile, handheld …
A logic of layers: Indexicality of iPhone navigation in augmented reality
N Verhoeff - Studying mobile media, 2012 - api.taylorfrancis.com
In this chapter, I discuss iPhone navigation as a performative practice in mobile and
interactive augmented reality tours. I take the iPhone as a theoretical object and examine its …
interactive augmented reality tours. I take the iPhone as a theoretical object and examine its …
[图书][B] Navimation: A sociocultural exploration of kinetic interface design
JO Eikenes - 2010 - aho.brage.unit.no
It is now possible to include complex visual movement in screen interfaces, including those
that enable web browsing on different media devices. This article investigates the potential …
that enable web browsing on different media devices. This article investigates the potential …
[PDF][PDF] The VR Experience and “Total Cinema”: Engaging “Year One” Virtual Reality Narratives, Aesthetics and Manifestos
L Buckmaster - 2022 - ro.uow.edu.au
After decades of speculation the long-gestating medium of virtual reality (VR) became
available on the mass market in 2016–a highly experimental period for content creators …
available on the mass market in 2016–a highly experimental period for content creators …
Gamespace: play and architecture in videogames
G McGregor - 2009 - unsworks.unsw.edu.au
Videogames are created for play. In videogames play takes place in an artificially
constructed environment–in gamespace. Gameplay occurs in gamespace. To understand …
constructed environment–in gamespace. Gameplay occurs in gamespace. To understand …
[PDF][PDF] Configurations of Space: Digital Technologies in Public Space
KF Es - 2008 - studenttheses.uu.nl
The thesis examines three (conceptual) configurations of space consequent of the ascent of
digital technologies in public space: dialectic, synergized and symbiotic. These …
digital technologies in public space: dialectic, synergized and symbiotic. These …