Interactive and robust mesh booleans

G Cherchi, F Pellacini, M Attene, M Livesu - arXiv preprint arXiv …, 2022 - arxiv.org
Boolean operations are among the most used paradigms to create and edit digital shapes.
Despite being conceptually simple, the computation of mesh Booleans is notoriously …

Sampling from Quadric‐Based CSG Surfaces

P Trettner, L Kobbelt - Computer Graphics Forum, 2021 - Wiley Online Library
We present an efficient method to create samples directly on surfaces defined by
constructive solid geometry (CSG) trees or graphs. The generated samples can be used for …

[PDF][PDF] Interactive authoring of 3D shapes represented as programs

É Michel - 2022 - portfolio.exppad.com
Although hardware and techniques have considerably improved over the years at handling
heavy content, digital 3D creation remains fairly complex, partly because the bottleneck also …

[HTML][HTML] Real-time rendering and physics of complex dynamic terrains modeled as CSG trees of DEMs carved with spheres

J Alonso, R Joan-Arinyo, A Chica - Computers & Graphics, 2023 - Elsevier
We present a novel proposal for modeling complex dynamic terrains that offers real-time
rendering, dynamic updates and physical interaction of entities simultaneously. We can …

Hybrid Modelling of Heterogeneous Volumetric Objects

A Tereshin - 2021 - diglib.eg.org
Heterogeneous multi-material volumetric modelling is an emerging and rapidly developing
field. A Heterogeneous object is a volumetric object with interior structure where different …