Accessibility issues within serious games in engineering education for visual impairment

S Fatima, J Baalsrud Hauge - International Conference on Entertainment …, 2023 - Springer
In recent years, serious games have become more common in engineering education and
vocational training as learning tools. Serious games often require active participation from …

Using serious games and video materials in clinical training in nursing and midwifery education

G Georgieva-Tsaneva, I Serbezova - International Journal of …, 2021 - learntechlib.org
The article presents the serious educational games and the video materials (video
algorithms) as a means to improve the perception and increase the quality of education in …

Research Status and Trends of the Gamification Design for Visually Impaired People in Virtual Reality

S Tan, W Huang, J Shang - International Conference on Human-Computer …, 2022 - Springer
This paper explores the current research status, issues, and future research trends of
gamification of educational content related to spatial ability training in virtual environments …

MODEL OF AN INTERACTIVE GAME ENVIRONMENT FOR LEARNING OF NATIONAL HISTORY

N Noev, G Bogdanova, T Todorov - INTED2021 Proceedings, 2021 - library.iated.org
The article discusses issues related to creating models and tools for using digital cultural
resources for educational applications through serious educational games. The main …

TOWARDS ENHANCEMENT OF THE QUALITY OF EDUCATION THROUGH INNOVATIVE USE OF DIGITAL CULTURAL ECOSYSTEMS

D Paneva-Marinova, L Pavlova, M Goynov… - INTED2020 …, 2020 - library.iated.org
The paradigm of digital cultural ecosystems appears to respond to the growing willingness
to share the wealth of cultural resources and continuous research and study of cultural …