Developments in business gaming: A review of the past 40 years
AJ Faria, D Hutchinson, WJ Wellington… - Simulation & …, 2009 - journals.sagepub.com
This article examines developments in business simulation gaming during the past 40 years.
Covered in this article are a brief history of business games, the changing technology …
Covered in this article are a brief history of business games, the changing technology …
Business simulations and cognitive learning: Developments, desires, and future directions
PH Anderson, L Lawton - Simulation & Gaming, 2009 - journals.sagepub.com
This article focuses on the research associated with the assessment of the cognitive learning
that occurs through participation in a simulation exercise. It summarizes the objective …
that occurs through participation in a simulation exercise. It summarizes the objective …
Today's business simulation industry
GJ Summers - Simulation & Gaming, 2004 - journals.sagepub.com
New technologies are transforming the business simulation industry. The technologies come
from research in computational fields of science, and they endow simulations with new …
from research in computational fields of science, and they endow simulations with new …
Profiling 40 years of research in simulation & gaming
J Bragge, P Thavikulwat, J Töyli - Simulation & Gaming, 2010 - journals.sagepub.com
The authors apply the research profiling method to review all the research that has been
published in Simulation & Gaming since the journal's inauguration in 1970. The data include …
published in Simulation & Gaming since the journal's inauguration in 1970. The data include …
Educational validity of business gaming simulation: A research methodology framework
AJ Stainton, JE Johnson… - Simulation & Gaming, 2010 - journals.sagepub.com
Many past educational validity studies of business gaming simulation, and more specifically
total enterprise simulation, have been inconclusive. Studies have focused on the …
total enterprise simulation, have been inconclusive. Studies have focused on the …
Validating business gaming: Business game conformity with PIMS findings
AJ Faria, WJ Wellington - Simulation & Gaming, 2005 - journals.sagepub.com
Business games have been in use in university classes in North American for 50 years. A
concern over this time has been whether or not participation in such games is a meaningful …
concern over this time has been whether or not participation in such games is a meaningful …
Toward endemic deployment of educational simulation games: A review of progress and future recommendations
This article presents a conceptual analysis of simulation game adoption and use across
university faculty. The metaphor of epidemiology is used to characterize the diffusion of …
university faculty. The metaphor of epidemiology is used to characterize the diffusion of …
Philosophical foundations of computer simulation validation
EE Klein, PJ Herskovitz - Simulation & Gaming, 2005 - journals.sagepub.com
Innovations in information technology (IT) have been responsible for the rapid growth of
computer simulation, which in turn has encouraged IT innovation. However, there is a …
computer simulation, which in turn has encouraged IT innovation. However, there is a …
Social choice in a computer-assisted simulation
P Thavikulwat - Simulation & gaming, 2009 - journals.sagepub.com
Pursuing a line of inquiry suggested by Crookall, Martin, Saunders, and Coote, the author
applied, within the framework of design science, an optimal-design approach to incorporate …
applied, within the framework of design science, an optimal-design approach to incorporate …