A Survey of Non‐Rigid 3D Registration

B Deng, Y Yao, RM Dyke, J Zhang - Computer Graphics Forum, 2022 - Wiley Online Library
Non‐rigid registration computes an alignment between a source surface with a target
surface in a non‐rigid manner. In the past decade, with the advances in 3D sensing …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …

Fourier plenoctrees for dynamic radiance field rendering in real-time

L Wang, J Zhang, X Liu, F Zhao… - Proceedings of the …, 2022 - openaccess.thecvf.com
Implicit neural representations such as Neural Radiance Field (NeRF) have focused mainly
on modeling static objects captured under multi-view settings where real-time rendering can …

Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors

T Yu, Z Zheng, K Guo, P Liu… - Proceedings of the …, 2021 - openaccess.thecvf.com
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …

Humannerf: Efficiently generated human radiance field from sparse inputs

F Zhao, W Yang, J Zhang, P Lin… - Proceedings of the …, 2022 - openaccess.thecvf.com
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …

[HTML][HTML] Editable free-viewpoint video using a layered neural representation

J Zhang, X Liu, X Ye, F Zhao, Y Zhang, M Wu, Y Zhang… - 2021 - history.siggraph.org
Generating free-viewpoint videos is critical for immersive VR/AR experience, but recent
neural advances still lack the editing ability to manipulate the visual perception for large …

Occuseg: Occupancy-aware 3d instance segmentation

L Han, T Zheng, L Xu, L Fang - Proceedings of the IEEE …, 2020 - openaccess.thecvf.com
Abstract 3D instance segmentation, with a variety of applications in robotics and augmented
reality, is in large demands these days. Unlike 2D images that are projective observations of …

Neural residual radiance fields for streamably free-viewpoint videos

L Wang, Q Hu, Q He, Z Wang, J Yu… - Proceedings of the …, 2023 - openaccess.thecvf.com
The success of the Neural Radiance Fields (NeRFs) for modeling and free-view rendering
static objects has inspired numerous attempts on dynamic scenes. Current techniques that …

Human performance modeling and rendering via neural animated mesh

F Zhao, Y Jiang, K Yao, J Zhang, L Wang… - ACM Transactions on …, 2022 - dl.acm.org
We have recently seen tremendous progress in the neural advances for photo-real human
modeling and rendering. However, it's still challenging to integrate them into an existing …

Hifi4g: High-fidelity human performance rendering via compact gaussian splatting

Y Jiang, Z Shen, P Wang, Z Su… - Proceedings of the …, 2024 - openaccess.thecvf.com
We have recently seen tremendous progress in photo-real human modeling and rendering.
Yet efficiently rendering realistic human performance and integrating it into the rasterization …