Monte-Carlo tree search for artificial general intelligence in games

CF Sironi - 2019 - cris.maastrichtuniversity.nl
Abstract Research in Artificial Intelligence has shown that machines can be programmed to
perform as well as, or even better than humans in specific tasks, such as playing Chess …

[HTML][HTML] How it Started

M Winands - aifactory.co.uk
For decades minimax search techniques such as alpha-beta, expectimax or paranoid
search have been the standard approach used by programs for playing board games such …