New approaches to exciting exergame-experiences for people with motor function impairments
M Eckert, I Gómez-Martinho, J Meneses, JF Martínez - Sensors, 2017 - mdpi.com
The work presented here suggests new ways to tackle exergames for physical rehabilitation
and to improve the players' immersion and involvement. The primary (but not exclusive) …
and to improve the players' immersion and involvement. The primary (but not exclusive) …
Optimal resonant band demodulation based on an improved correlated kurtosis and its application in bearing fault diagnosis
X Chen, B Zhang, F Feng, P Jiang - Sensors, 2017 - mdpi.com
The kurtosis-based indexes are usually used to identify the optimal resonant frequency
band. However, kurtosis can only describe the strength of transient impulses, which cannot …
band. However, kurtosis can only describe the strength of transient impulses, which cannot …
[HTML][HTML] Finding Effective Adjustment Levels for Upper Limb Exergames: Focus Group Study With Children With Physical Disabilities
M Eckert, B Domingo Soria, N Terroso Gil - JMIR Serious Games, 2023 - games.jmir.org
Background We developed the Blexer system consisting of a database and a web interface
for therapists that can host different types of adaptive and personally configurable virtual …
for therapists that can host different types of adaptive and personally configurable virtual …
A new architecture for customizable Exergames: user evaluation for different neuromuscular disorders
M Eckert, A Aglio, ML Martín-Ruiz, V Osma-Ruiz - Healthcare, 2022 - mdpi.com
This paper presents a modular approach to generic exergame design that combines custom
physical exercises in a meaningful and motivating story. This aims to provide a tool that can …
physical exercises in a meaningful and motivating story. This aims to provide a tool that can …
Blexer-med: A Medical Web Platform for Administrating Full Play Therapeutic Exergames
M Eckert, M Jiménez, ML Martín-Ruiz… - Smart Objects and …, 2018 - Springer
The work presented here is part of the currently ongoing project “Blexer”(Blender
Exergames), which aims at creating a complex exergaming environment for people with …
Exergames), which aims at creating a complex exergaming environment for people with …
Usage of VR headsets for rehabilitation exergames
M Eckert, J Zarco, J Meneses, JF Martínez - Bioinformatics and Biomedical …, 2017 - Springer
The work presented here is part of a large project aimed at finding new ways to tackle
exergames used for physical rehabilitation. The preferred user group consists of physically …
exergames used for physical rehabilitation. The preferred user group consists of physically …
MotionHub: Middleware for unification of multiple body tracking systems
P Ladwig, K Evers, EJ Jansen, B Fischer… - Proceedings of the 7th …, 2020 - dl.acm.org
There is a substantial number of body tracking systems (BTS), which cover a wide variety of
different technology, quality and price range for character animation, dancing or gaming. To …
different technology, quality and price range for character animation, dancing or gaming. To …
Modelo para la integración de procesos educativos en una aventura gráfica
N Medina-Medina, P Paderewski, N Padilla-Zea… - Campus …, 2018 - uajournals.com
La aventura gráfica es un género de videojuego que expone de forma controlada un
conjunto de desafíos, requiriendo para su resolución capacidad exploratoria, de predicción …
conjunto de desafíos, requiriendo para su resolución capacidad exploratoria, de predicción …
Blexer–full play therapeutic blender exergames for people with physical impairments
M Eckert, I Gomez-Martinho, C Estéban… - Smart Objects and …, 2018 - Springer
This work presents the “Blexer”(Blender Exergames) environment, which aims at the design
and implementation of generic, adaptive and customizable rehabilitation exergames for …
and implementation of generic, adaptive and customizable rehabilitation exergames for …
Jogo sério e realidade virtual na reabilitação do AVC crônico: protocolo individualizado
IA Marques - 2019 - repositorio.ufu.br
RESUMO O Acidente Vascular Cerebral (AVC) é a principal causa de incapacidade no
mundo. Muitos indivíduos permanecem sem função de membro superior (MS) mesmo seis …
mundo. Muitos indivíduos permanecem sem função de membro superior (MS) mesmo seis …