The effectiveness of artificial intelligence on learning achievement and learning perception: A meta-analysis
L Zheng, J Niu, L Zhong, JF Gyasi - Interactive Learning …, 2023 - Taylor & Francis
Recently, artificial intelligence (AI) technologies have been widely used in the field of
education, and artificial intelligence in education (AIEd) has gained increasing attention …
education, and artificial intelligence in education (AIEd) has gained increasing attention …
Initiatives and challenges in using gamification in transportation: a systematic mapping
Gamification is a new theme that has been applied in different fields and has contributed to
different types of behavioural change. This paper aims to describe how gamification is …
different types of behavioural change. This paper aims to describe how gamification is …
Empowering human anatomy education through gamification and artificial intelligence: An innovative approach to knowledge appropriation
MS Castellano, I Contreras‐McKay, A Neyem… - Clinical …, 2024 - Wiley Online Library
Gamification has appeared as an alternative educational methodology to traditional tools.
Specifically, in anatomy teaching, multiple technological applications have emerged in …
Specifically, in anatomy teaching, multiple technological applications have emerged in …
Gamification in tourism research: A systematic review, current insights, and future research avenues
Gamification has now become an integral part of tourism research and practice. However, a
structured review of this growing application of gamification still eludes tourism research. To …
structured review of this growing application of gamification still eludes tourism research. To …
Application of artificial intelligence in adaptation of gamification in education: A literature review
S Suresh Babu… - Computer Applications in …, 2024 - Wiley Online Library
The education system has been changing continuously with several new strategies for
effective student learning. E‐learning has provided the opportunity for students to learn from …
effective student learning. E‐learning has provided the opportunity for students to learn from …
Gamification reloaded: Current and future trends in gamification science
A Mazarakis - I-com, 2021 - degruyter.com
Gamification can help to increase motivation for various activities. As a fundamental concept
in HCI, gamification has connections with various fields involving mixed reality, health care …
in HCI, gamification has connections with various fields involving mixed reality, health care …
Empirical study of adaptive serious games in enhancing learning outcome
D Gaurav, Y Kaushik, S Supraja… - International …, 2022 - journal.seriousgamessociety.org
Use of serious games to teach concepts of various important topics including Cybersecurity
is growing. A figure of merit for the serious games could be learning outcome and user …
is growing. A figure of merit for the serious games could be learning outcome and user …
Understanding the effectiveness of gamification in an industrial work process: an experimental approach
A Jacob, A Faatz, L Knüppe… - Business Process …, 2022 - emerald.com
Purpose In this paper, the authors report the findings of an experiment on the effectiveness
of gamification on work performance in a real industrial workplace setting with monotonous …
of gamification on work performance in a real industrial workplace setting with monotonous …
Multiple sclerosis and computational biology
IO Diakou, E Papakonstantinou… - Biomedical …, 2022 - spandidos-publications.com
Multiple sclerosis (MS) is an autoimmune neurodegenerative disease whose prevalence
has increased worldwide. The resultant symptoms may be debilitating and can substantially …
has increased worldwide. The resultant symptoms may be debilitating and can substantially …
A systematic literature review on personalized gamification: Algorithms and techniques
In recent years, personalized gamification is being touted as a means to address the
challenges associated with the commonly used one-size-fits-all gamification approach in …
challenges associated with the commonly used one-size-fits-all gamification approach in …