Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges

X Wang, Y Xu, S Liu, B Ren, J Kosinka… - Computational Visual …, 2024 - Springer
Physics-based fluid simulation has played an increasingly important role in the computer
graphics community. Recent methods in this area have greatly improved the generation of …

Lagrangian neural style transfer for fluids

B Kim, VC Azevedo, M Gross… - ACM Transactions on …, 2020 - dl.acm.org
Artistically controlling the shape, motion and appearance of fluid simulations pose major
challenges in visual effects production. In this paper, we present a neural style transfer …

Transport-based neural style transfer for smoke simulations

B Kim, VC Azevedo, M Gross, B Solenthaler - arXiv preprint arXiv …, 2019 - arxiv.org
Artistically controlling fluids has always been a challenging task. Optimization techniques
rely on approximating simulation states towards target velocity or density field …

Functional optimization of fluidic devices with differentiable stokes flow

T Du, K Wu, A Spielberg, W Matusik, B Zhu… - ACM Transactions on …, 2020 - dl.acm.org
We present a method for performance-driven optimization of fluidic devices. In our approach,
engineers provide a high-level specification of a device using parametric surfaces for the …

Blending liquids

K Raveendran, C Wojtan, N Thuerey… - ACM Transactions on …, 2014 - dl.acm.org
We present a method for smoothly blending between existing liquid animations. We
introduce a semi-automatic method for matching two existing liquid animations, which we …

Interactive localized liquid motion editing

Z Pan, J Huang, Y Tong, C Zheng, H Bao - ACM Transactions on …, 2013 - dl.acm.org
Animation techniques for controlling liquid simulation are challenging: they commonly
require carefully setting initial and boundary conditions or performing a costly numerical …

Interactive liquid splash modeling by user sketches

G Yan, Z Chen, J Yang, H Wang - ACM Transactions on Graphics (TOG), 2020 - dl.acm.org
Splashing is one of the most fascinating liquid phenomena in the real world and it is favored
by artists to create stunning visual effects, both statically and dynamically. Unfortunately, the …

Water surface wavelets

S Jeschke, T Skřivan, M Müller-Fischer… - ACM Transactions on …, 2018 - dl.acm.org
The current state of the art in real-time two-dimensional water wave simulation requires
developers to choose between efficient Fourier-based methods, which lack interactions with …

A scalable schur-complement fluids solver for heterogeneous compute platforms

H Liu, N Mitchell, M Aanjaneya, E Sifakis - ACM Transactions on …, 2016 - dl.acm.org
We present a scalable parallel solver for the pressure Poisson equation in fluids simulation
which can accommodate complex irregular domains in the order of a billion degrees of …

Efficient solver for spacetime control of smoke

Z Pan, D Manocha - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
We present a novel algorithm to control the physically-based animation of smoke. Given a
set of keyframe smoke shapes, we compute a dense sequence of control force fields that …