[PDF][PDF] From gaming to training: A review of studies on fidelity, immersion, presence, and buy-in and their effects on transfer in pc-based simulations and games

AL Alexander, T Brunyé, J Sidman… - … Training Impact Group, 2005 - cs.engr.uky.edu
The volatile global security environment has changed warfighting. Battles in the arena of
terrorism demand mature judgment, decision-making, and collaboration of warfighters who …

Active and passive contributions to spatial learning

ER Chrastil, WH Warren - Psychonomic bulletin & review, 2012 - Springer
It seems intuitively obvious that active exploration of a new environment will lead to better
spatial learning than will passive exposure. However, the literature on this issue is decidedly …

A meta‐analytic examination of the instructional effectiveness of computer‐based simulation games

T Sitzmann - Personnel psychology, 2011 - Wiley Online Library
Interactive cognitive complexity theory suggests that simulation games are more effective
than other instructional methods because they simultaneously engage trainees' affective …

Computer gaming and interactive simulations for learning: A meta-analysis

JJ Vogel, DS Vogel, J Cannon-Bowers… - Journal of …, 2006 - journals.sagepub.com
Substantial disagreement exists in the literature regarding which educational technology
results in the highest cognitive gain for learners. In an attempt to resolve this dispute, we …

Detecting navigational deficits in cognitive aging and Alzheimer disease using virtual reality

LA Cushman, K Stein, CJ Duffy - Neurology, 2008 - AAN Enterprises
Background: Older adults get lost, in many cases because of recognized or incipient
Alzheimer disease (AD). In either case, getting lost can be a threat to individual and public …

For efficient navigational search, humans require full physical movement, but not a rich visual scene

RA Ruddle, S Lessels - Psychological science, 2006 - journals.sagepub.com
During navigation, humans combine visual information from their surroundings with body-
based information from the translational and rotational components of their movement …

Spatial knowledge acquisition with virtual semantic landmarks in mixed reality-based indoor navigation

B Liu, L Ding, L Meng - Cartography and Geographic Information …, 2021 - Taylor & Francis
Landmarks are essential and widely used in human navigation. However, many indoor
environments lack visually salient landmarks, which leads to difficulties in navigating in and …

Using virtual reality with and without gaming attributes for academic achievement

JJ Vogel, A Greenwood-Ericksen… - Journal of Research …, 2006 - Taylor & Francis
A subcategory of computer-assisted instruction (CAI), games have additional attributes such
as motivation, reward, interactivity, score, and challenge. This study used a quasi …

Navigation performance with a virtual auditory display: Effects of beacon sound, capture radius, and practice

BN Walker, J Lindsay - Human factors, 2006 - journals.sagepub.com
Objective: We examined whether spatialized nonspeech beacons could guide navigation
and how sound timbre, waypoint capture radius, and practice affect performance …

Evaluation of procedural learning transfer from a virtual environment to a real situation: a case study on tank maintenance training

F Ganier, C Hoareau, J Tisseau - Ergonomics, 2014 - Taylor & Francis
Virtual reality opens new opportunities for operator training in complex tasks. It lowers costs
and has fewer constraints than traditional training. The ultimate goal of virtual training is to …