The Edifying Impact of Blending Game-Based Learning with Educational Robotics: A Systematic Review of Empirical Evidence
Game-based learning is an effective pedagogical approach with a demonstrated capacity to
activate learner engagement, inspire motivation, and enhance the overall learning …
activate learner engagement, inspire motivation, and enhance the overall learning …
Robotic coding perceptions of middle school students
H Gökçe, Z Gökçe, O Bektas… - Journal of Education and …, 2024 - dergipark.org.tr
This study aims to determine middle school students' perceptions of robotic coding. For this
purpose, the case study design of the qualitative research method was used in the research …
purpose, the case study design of the qualitative research method was used in the research …
A micropython-based educational robotic maze approach: learning improvement to competition
J Thanyaphongphat, K Thongkoo… - … Conference on Digital …, 2023 - ieeexplore.ieee.org
Many countries have concentrated on teaching computer programming in recent years.
Similarly, Thailand's Ministry of Education has emphasized computational skill education at …
Similarly, Thailand's Ministry of Education has emphasized computational skill education at …
Spike up Prime Interest in Science and Technology through Constructionist Games
P Petrovič, F Agarshev - arXiv preprint arXiv:2402.17243, 2024 - arxiv.org
Robotics sets have been successfully used in elementary and secondary schools in
conformance with the'learning through play'philosophy fostered by LEGO Education, while …
conformance with the'learning through play'philosophy fostered by LEGO Education, while …
หุ่น ยนต์ เคลื่อนที่ เพื่อ การ ศึกษา และ ผล การ เรียน รู้ ที่ คาด หวัง
S Prongnuch, A Thitinaruemit… - Engineering …, 2021 - ph02.tci-thaijo.org
The purposes of this article are to 1) investigate currently various types of mobile robots
including wheel-drive, track-drive, legged, flight, swimming, and other locomotion, 2) provide …
including wheel-drive, track-drive, legged, flight, swimming, and other locomotion, 2) provide …
[引用][C] MODEL REKA BENTUK PEMBELAJARAN BERASASKAN PERMAINAN BAGI PEMIKIRAN KOMPUTASIONAL DALAM MENINGKATKAN KEMAHIRAN
EBIN YUNUS