Covid-19 pandemic and its impact on increasing the risks of children's addiction to electronic games from a social work perspective
W Elsayed - Heliyon, 2021 - cell.com
Children are among the social groups most affected by the COVID-19 pandemic because
they have found themselves forced to stay at home, far from their schoolmates, their friends …
they have found themselves forced to stay at home, far from their schoolmates, their friends …
# suicidal-A multipronged approach to identify and explore suicidal ideation in twitter
Technological advancements have led to the creation of social media platforms like Twitter,
where people have started voicing their views over rarely discussed and socially …
where people have started voicing their views over rarely discussed and socially …
Evaluating news media reports on the'blue whale challenge'for adherence to suicide prevention safe messaging guidelines
The Blue Whale Challenge (BWC) is an online viral" game" that allegedly encourages youth
and young adults towards self-harming behaviors that could eventually lead to suicide. The …
and young adults towards self-harming behaviors that could eventually lead to suicide. The …
The blue whale challenge from urban legend to real harm: case study analyses of Chinese suicide attempters
Since 2015, there have been numerous reports, mostly unsubstantiated, of teen suicides
associated with an online contest–the Blue Whale Challenge (BWC) in Russia, Europe and …
associated with an online contest–the Blue Whale Challenge (BWC) in Russia, Europe and …
Voicing Jordanian adolescents' suicide
Voicing Jordanian Adolescents’ Suicide : Nursing Research Voicing Jordanian Adolescents’
Suicide : Nursing Research Log in or Register Subscribe to journalSubscribe Get new issue …
Suicide : Nursing Research Log in or Register Subscribe to journalSubscribe Get new issue …
Multimodal deep learning architecture for identifying victims of online death games
A Malhotra, R Jindal - Data Analytics and Management: Proceedings of …, 2021 - Springer
Online death games are a fairly recent public health concern of the modern technology-
driven world. Various dangerous online games like Blue Whale Challenge and MOMO …
driven world. Various dangerous online games like Blue Whale Challenge and MOMO …
Digital media and youth suicide: Analysis of media reporting on “Blue Whale” case
PS Sánchez-Muros… - Communication & …, 2021 - revistas.unav.edu
The media play an important role in suicide prevention, which has led to the development of
media guidelines for reporting on suicides. Engagement with such recommendations is …
media guidelines for reporting on suicides. Engagement with such recommendations is …
The# BlueWhaleChallenge and presence of suicidal ideations on Polish-language Twitter
PM Waszak, M Otręba, P Zagożdżon… - Advances in Mental …, 2024 - Taylor & Francis
ABSTRACT Objective The Blue Whale Challenge (BWCh), widely reported as a media hoax
in 2017, was allegedly an online game encouraging teenagers to commit suicide. Method …
in 2017, was allegedly an online game encouraging teenagers to commit suicide. Method …
Gaming apps' and social media partnership: A privacy perspective
As mobile devices and social media presence are becoming ever more integrated into daily
lives, mobile games are also becoming increasingly more popular and replacing computer …
lives, mobile games are also becoming increasingly more popular and replacing computer …
Contemporary Serial Killer: Web-Based Games in Social Media
SMN Sakib - 2024 - preprints.org
The act of playing a game for the majority of people regardless of their age or culture
customarily yields significant pleasure. Ranging from the fulfillment of fun for children to a …
customarily yields significant pleasure. Ranging from the fulfillment of fun for children to a …