Gamification in construction engineering education: A scoping review

M Ilbeigi, D Bairaktarova, A Morteza - Journal of Civil Engineering …, 2023 - ascelibrary.org
The long history of experiential learning in construction engineering shows the significant
potential of cognitive development through direct experience. Recent advancements in …

Gamification of Operational Tasks in Manufacturing: A Literature Review

M Keepers, D Romero, JB Hauge, T Wuest - Advances in Production …, 2020 - Springer
Gamification is a growing topic of interest across all industries, including manufacturing. We
conducted a literature review to determine the past and current research being conducted in …

Multimodal approach for cognitive task performance prediction from body postures, facial expressions and EEG signal

AR Babu, A Rajavenkatanarayanan, JR Brady… - Proceedings of the …, 2018 - dl.acm.org
Recent developments in computer vision and the emergence of wearable sensors have
opened opportunities for the development of advanced and sophisticated techniques to …

Immersive technologies in retail: Practices of augmented and virtual reality

C Boletsis, A Karahasanovic - Proceedings of the 4th …, 2020 - sintef.brage.unit.no
In this work, we examine the value that immersive technologies can bring to retailing through
the retail practices they facilitate. To that end, a literature review is conducted resulting in the …

Cogbeacon: A multi-modal dataset and data-collection platform for modeling cognitive fatigue

M Papakostas, A Rajavenkatanarayanan, F Makedon - Technologies, 2019 - mdpi.com
In this work, we present CogBeacon, a multi-modal dataset designed to target the effects of
cognitive fatigue in human performance. The dataset consists of 76 sessions collected from …

An intelligent action recognition system to assess cognitive behavior for executive function disorder

AR Babu, M Zakizadeh, JR Brady… - 2019 IEEE 15th …, 2019 - ieeexplore.ieee.org
This paper proposes a novel intelligent system to monitor and assess cognitive behavior
through physical tasks which are part of assessment and training for people with Executive …

Varm: Using virtual reality to program robotic manipulators

M Theofanidis, SI Sayed, A Lioulemes… - Proceedings of the 10th …, 2017 - dl.acm.org
This paper describes a novel teleoperation interface system to program industrial robotic
arms. The system demonstrates the potential to create a programmable interface that …

Smart wearable and collaborative technologies for the operator 4.0 in the present and post-covid digital manufacturing worlds

D Romero, T Wuest, M Keepers… - Smart and …, 2021 - asmedigitalcollection.asme.org
This paper addresses the potential of smart wearable and collaborative technologies in
support of healthier, safer, and more productive shop floor environments during the present …

Monitoring task engagement using facial expressions and body postures

A Rajavenkatanarayanan, AR Babu, K Tsiakas… - Proceedings of the 3rd …, 2018 - dl.acm.org
As more industries adopt the use of robots to increase productivity, there is an increased
need for effective human-robot interaction training, especially in the case of heavy and high …

Towards a robot-based multimodal framework to assess the impact of fatigue on user behavior and performance: a pilot study

A Rajavenkatanarayanan, V Kanal, K Tsiakas… - Proceedings of the 12th …, 2019 - dl.acm.org
Objective: In this paper, we present a multimodal robot-based framework to investigate how
physical and mental fatigue affect task performance, and how it relates to subjective self …