Multi-objective ω-regular reinforcement learning
The expanding role of reinforcement learning (RL) in safety-critical system design has
promoted ω-automata as a way to express learning requirements—often non-Markovian …
promoted ω-automata as a way to express learning requirements—often non-Markovian …
Multi-agent verification and control with probabilistic model checking
D Parker - International Conference on Quantitative Evaluation of …, 2023 - Springer
Probabilistic model checking is a technique for formal automated reasoning about software
or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon …
or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon …
Symbolic verification and strategy synthesis for turn-based stochastic games
Stochastic games are a convenient formalism for modelling systems that comprise rational
agents competing or collaborating within uncertain environments. Probabilistic model …
agents competing or collaborating within uncertain environments. Probabilistic model …
[HTML][HTML] Comparison of algorithms for simple stochastic games
J Křetínský, E Ramneantu, A Slivinskiy… - Information and …, 2022 - Elsevier
Simple stochastic games are turn-based 2½-player zero-sum graph games with a
reachability objective. The problem is to compute the winning probabilities as well as the …
reachability objective. The problem is to compute the winning probabilities as well as the …
Arena-independent finite-memory determinacy in stochastic games
We study stochastic zero-sum games on graphs, which are prevalent tools to model decision-
making in presence of an antagonistic opponent in a random environment. In this setting, an …
making in presence of an antagonistic opponent in a random environment. In this setting, an …
Stochastic games with lexicographic objectives
We study turn-based stochastic zero-sum games with lexicographic preferences over
objectives. Stochastic games are standard models in control, verification, and synthesis of …
objectives. Stochastic games are standard models in control, verification, and synthesis of …
Automata-based controller synthesis for stochastic systems: A game framework via approximate probabilistic relations
In this work, we propose an abstraction and refinement methodology for the controller
synthesis of discrete-time stochastic systems to enforce complex logical properties …
synthesis of discrete-time stochastic systems to enforce complex logical properties …
Model-free learning of safe yet effective controllers
We study the problem of learning safe control policies that are also effective; ie, maximizing
the probability of satisfying a linear temporal logic (LTL) specification of a task, and the …
the probability of satisfying a linear temporal logic (LTL) specification of a task, and the …
Multi-weighted reachability games
T Brihaye, A Goeminne - International Conference on Reachability …, 2023 - Springer
We study two-player multi-weighted reachability games played on a finite directed graph,
where an agent, called P 1, has several quantitative reachability objectives that he wants to …
where an agent, called P 1, has several quantitative reachability objectives that he wants to …
Tools at the Frontiers of Quantitative Verification
The analysis of formal models that include quantitative aspects such as timing or
probabilistic choices is performed by quantitative verification tools. Broad and mature tool …
probabilistic choices is performed by quantitative verification tools. Broad and mature tool …