Forming terrains by glacial erosion

G Cordonnier, G Jouvet, A Peytavie, J Braun… - ACM Transactions on …, 2023 - dl.acm.org
We introduce the first solution for simulating the formation and evolution of glaciers, together
with their attendant erosive effects, for periods covering the combination of glacial and inter …

Gradient terrain authoring

E Guérin, A Peytavie, S Masnou, J Digne… - Computer Graphics …, 2022 - Wiley Online Library
Digital terrains are a foundational element in the computer‐generated depiction of natural
scenes. Given the variety and complexity of real‐world landforms, there is a need for …

Learning to sculpt neural cityscapes

J Zhu, H Wang, D Hogg, T Kelly - The Visual Computer, 2024 - Springer
We introduce a system that learns to sculpt 3D models of massive urban environments. The
majority of humans live their lives in urban environments, using detailed virtual models for …

Flexible terrain erosion

M Hartley, N Mellado, C Fiorio, N Faraj - The Visual Computer, 2024 - Springer
In this paper, we present a novel particle-based method for simulating erosion on various
terrain representations, including height fields, voxel grids, material layers, and implicit …

Numerical approach to synthesizing realistic asteroid surfaces from morphological parameters

X Li, JB Vincent, R Weller, G Zachmann - Astronomy & Astrophysics, 2022 - aanda.org
Context. The complex shape of asteroids and comets is a critical parameter in many
scientific and operational studies. From the global irregular shape down to the local surface …

Synthesizing geologically coherent cave networks

A Paris, E Guérin, A Peytavie, P Collon… - Computer Graphics …, 2021 - Wiley Online Library
We present a geologically‐based method to generate complex karstic networks. Karsts are a
type of landscape formed by the dissolution of highly soluble rocks (generally limestones). In …

Flexible Terrain Erosion-A Fluid Simulation-Independent Approach Compatible with Multiple Representations

M Hartley, N Mellado, C Fiorio, N Faraj - 2024 - researchsquare.com
In this paper, we present a novel particle-based method for simulating erosion on various
terrain representations, including height fields, voxel grids, material layers, and implicit …

Simulating Large-Scale Topographic Terrain Features with Reservoirs and Flowing Water

Ł Błaszczyk, M Mizura, A Płocharski… - … 18th Conference on …, 2023 - ieeexplore.ieee.org
The flow and accumulation of water are essential aspects when it comes to generating
realistic terrains. In this article, we have set out to create a method for generating the …

Hydraulic Erosion Simulation on the GPU for 3D terrains

S Isheden - 2022 - diva-portal.org
Erosion is the action of various natural processes, such as water flow, wind and gravity, that
displaces material from one area to another. Creating physicallybased models of these …

A Modified Dem for Representing Overhanging Terrain

MB Gousie, H Lord - IGARSS 2023-2023 IEEE International …, 2023 - ieeexplore.ieee.org
We propose a modified Digital Elevation Model (DEM) that stores additional data to
adequately represent overhanging terrain. The DEM contains one additional line in the …