Avatarclip: Zero-shot text-driven generation and animation of 3d avatars
3D avatar creation plays a crucial role in the digital age. However, the whole production
process is prohibitively time-consuming and labor-intensive. To democratize this technology …
process is prohibitively time-consuming and labor-intensive. To democratize this technology …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Icon: Implicit clothed humans obtained from normals
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
Selfrecon: Self reconstruction your digital avatar from monocular video
We propose SelfRecon, a clothed human body reconstruction method that combines implicit
and explicit representations to recover space-time coherent geometries from a monocular …
and explicit representations to recover space-time coherent geometries from a monocular …
Arch++: Animation-ready clothed human reconstruction revisited
We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary
clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both …
clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both …
SCANimate: Weakly supervised learning of skinned clothed avatar networks
We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a
clothed human and turns them into an animatable avatar. These avatars are driven by pose …
clothed human and turns them into an animatable avatar. These avatars are driven by pose …
Smplicit: Topology-aware generative model for clothed people
In this paper we introduce SMPLicit, a novel generative model to jointly represent body
pose, shape and clothing geometry. In contrast to existing learning-based approaches that …
pose, shape and clothing geometry. In contrast to existing learning-based approaches that …
Neural-gif: Neural generalized implicit functions for animating people in clothing
Abstract We present Neural Generalized Implicit Functions (Neural-GIF), to animate people
in clothing as a function of the body pose. Given a sequence of scans of a subject in various …
in clothing as a function of the body pose. Given a sequence of scans of a subject in various …
High-fidelity clothed avatar reconstruction from a single image
This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining
the advantages of the high accuracy of optimization-based methods and the efficiency of …
the advantages of the high accuracy of optimization-based methods and the efficiency of …