The effects of playing video games on stress, anxiety, depression, loneliness, and gaming disorder during the early stages of the COVID-19 pandemic: PRISMA …
During the initial phases of the COVID-19 pandemic, playing video games has been much
more than just a pastime. Studies suggested that video games for many individuals have …
more than just a pastime. Studies suggested that video games for many individuals have …
[HTML][HTML] Psychometric properties of the internet gaming disorder scale–short-form (IGDS9-SF): Systematic review
LYJ Poon, HWH Tsang, TYJ Chan, SWT Man… - Journal of medical …, 2021 - jmir.org
Background The Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) is among the best
with regard to its psychometric properties. Therefore, clinical psychologists are likely guided …
with regard to its psychometric properties. Therefore, clinical psychologists are likely guided …
Don't you know that you're toxic: Normalization of toxicity in online gaming
Video game toxicity, endemic to online play, represents a pervasive and complex problem.
Antisocial behaviours in online play directly harm player wellbeing, enjoyment, and retention …
Antisocial behaviours in online play directly harm player wellbeing, enjoyment, and retention …
Definitions of esports: a systematic review and thematic analysis
The esports market has been growing exponentially has been growing exponentially with
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
[HTML][HTML] Online gaming and prolonged self-isolation: evidence from Italian gamers during the COVID-19 outbreak
Objective The self-isolation measures employed during the COVID-19 pandemic made it
dificult for basic needs to be met, thus increasing emotional distress. It has been suggested …
dificult for basic needs to be met, thus increasing emotional distress. It has been suggested …
How technostress and self-control of social networking sites affect academic achievement and wellbeing
Purpose Social networking sites (SNS) are heavily used by university students for personal
and academic purposes. Despite their benefits, using SNS can generate stress for many …
and academic purposes. Despite their benefits, using SNS can generate stress for many …
[HTML][HTML] How perceived toxicity of gaming communities is associated with social capital, satisfaction of relatedness, and loneliness
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of
basic psychological needs, facilitation of social relationships, and coping and recovery …
basic psychological needs, facilitation of social relationships, and coping and recovery …
[图书][B] The anxious generation: How the great rewiring of childhood is causing an epidemic of mental illness
J Haidt - 2024 - books.google.com
THE NO. 1 SUNDAY TIMES BESTSELLER 'Jonathan Haidt is a modern-day prophet,
disguised as a psychologist... He points the way forward to a brighter, stronger future for us …
disguised as a psychologist... He points the way forward to a brighter, stronger future for us …
[HTML][HTML] Gaming passion contributes to the definition and identification of problematic gaming
Even if for most people playing video games is a healthy leisure activity, a minority of
vulnerable users present an excessive use associated to negative consequences (eg …
vulnerable users present an excessive use associated to negative consequences (eg …
[HTML][HTML] A critical review on the moderating role of contextual factors in the associations between video gaming and well-being
The appeal of video gaming has undoubtedly withstood the test of time. In view of its
increasing popularity, lay people and researchers alike have taken an interest in the …
increasing popularity, lay people and researchers alike have taken an interest in the …